1
0
mirror of https://github.com/Siccity/xNode.git synced 2025-12-20 01:06:01 +08:00
xNode/Scripts/Editor/NodeEditorWindow.cs
2017-09-19 00:15:17 +02:00

156 lines
6.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UNEC;
public class NodeEditorWindow : EditorWindow {
private Dictionary<NodePort, Vector2> portConnectionPoints = new Dictionary<NodePort, Vector2>();
public NodeGraph graph { get { return _graph != null ? _graph : _graph = new NodeGraph(); } }
public NodeGraph _graph;
public Node hoveredNode;
public Node activeNode { get; private set; }
public NodePort hoveredPort;
public NodeConnection? tempConnection;
public Vector2 panOffset { get { return _panOffset; } set { _panOffset = value; Repaint(); } }
private Vector2 _panOffset;
public float zoom { get { return _zoom; } set { _zoom = Mathf.Clamp(value, 1f, 5f); Repaint(); } }
private float _zoom = 1;
[MenuItem("Window/UNEC")]
static void Init() {
NodeEditorWindow w = CreateInstance<NodeEditorWindow>();
w.titleContent = new GUIContent("UNEC");
w.Show();
}
private void OnGUI() {
Matrix4x4 m = GUI.matrix;
NodeEditorAction.Controls(this);
NodeEditorGUI.DrawGrid(position, zoom, panOffset);
DrawNodes();
DrawTempConnection();
NodeEditorGUI.DrawToolbar(this);
GUI.matrix = m;
}
/// <summary> Draw a connection as we are dragging it </summary>
private void DrawTempConnection() {
if (tempConnection.HasValue) {
Node inputNode = graph.GetNode(tempConnection.Value.inputNodeId);
if (inputNode != null) {
NodePort outputPort = inputNode.GetOutput(tempConnection.Value.outputPortId);
Vector2 startPoint = GridToWindowPosition( portConnectionPoints[outputPort]);
Vector2 endPoint = Event.current.mousePosition;
Vector2 startTangent = startPoint;
startTangent.x = Mathf.Lerp(startPoint.x,endPoint.x,0.7f);
Vector2 endTangent = endPoint;
endTangent.x = Mathf.Lerp(endPoint.x, startPoint.x, 0.7f);
Handles.DrawBezier(startPoint, endPoint, startTangent, endTangent, Color.gray, null, 4);
Handles.DrawBezier(startPoint, endPoint, startTangent, endTangent, Color.white, null, 2);
Repaint();
}
}
}
private void DrawNodes() {
portConnectionPoints.Clear();
Event e = Event.current;
BeginWindows();
NodeEditorGUI.BeginZoomed(position, zoom);
if (e.type == EventType.repaint) {
hoveredPort = null;
}
hoveredNode = null;
foreach (KeyValuePair<int, Node> kvp in graph.nodes) {
Node node = kvp.Value;
int id = kvp.Key;
//Get node position
Vector2 nodePos = GridToWindowPositionNoClipped(node.position.position);
Rect windowRect = new Rect(nodePos, new Vector2(200, 200));
if (windowRect.Contains(e.mousePosition)) hoveredNode = node;
GUIStyle style = (node == activeNode) ? (GUIStyle)"flow node 0 on" : (GUIStyle)"flow node 0";
GUILayout.BeginArea(windowRect, node.ToString(), style);
GUILayout.BeginHorizontal();
//Inputs
GUILayout.BeginVertical();
for (int i = 0; i < node.InputCount; i++) {
NodePort input = node.GetInput(i);
Rect r = GUILayoutUtility.GetRect(new GUIContent(input.name), NodeEditorResources.styles.GetInputStyle(input.type));
GUI.Label(r, input.name, NodeEditorResources.styles.GetInputStyle(input.type));
if (e.type == EventType.repaint) {
if (r.Contains(e.mousePosition)) hoveredPort = input;
}
portConnectionPoints.Add(input, new Vector2(r.xMin, r.yMin + (r.height * 0.5f)) + node.position.position);
}
GUILayout.EndVertical();
//Outputs
GUILayout.BeginVertical();
for (int i = 0; i < node.OutputCount; i++) {
NodePort output = node.GetOutput(i);
Rect r = GUILayoutUtility.GetRect(new GUIContent(output.name), NodeEditorResources.styles.GetOutputStyle(output.type));
GUI.Label(r, output.name, NodeEditorResources.styles.GetOutputStyle(output.type));
if (e.type == EventType.repaint) {
if (r.Contains(e.mousePosition)) hoveredPort = output;
}
portConnectionPoints.Add(output, new Vector2(r.xMax, r.yMin + (r.height * 0.5f)) + node.position.position);
}
GUILayout.EndVertical();
GUILayout.EndHorizontal();
GUILayout.Label("More stuff");
EditorGUILayout.Toggle("aDF",false);
GUILayout.EndArea();
if (windowRect.position != nodePos) {
nodePos = windowRect.position;
node.position.position = WindowToGridPosition(nodePos);
//Vector2 newPos = windowRect =
}
}
NodeEditorGUI.EndZoomed(position, zoom);
EndWindows();
}
private void DraggableWindow(int windowID) {
GUI.DragWindow();
if (GUILayout.Button("ASDF")) Debug.Log("ASDF");
if (GUI.Button(new Rect(20,20,200,200),"ASDF")) Debug.Log("ASDF");
}
public Vector2 WindowToGridPosition(Vector2 windowPosition) {
return (windowPosition - (position.size * 0.5f) - (panOffset / zoom)) * zoom;
}
public Vector2 GridToWindowPosition(Vector2 gridPosition) {
//Vector2 center = position.size * 0.5f;
return (position.size * 0.5f) + (panOffset / zoom) + (gridPosition/zoom);
}
public Vector2 GridToWindowPositionNoClipped(Vector2 gridPosition) {
Vector2 center = position.size * 0.5f;
float xOffset = (center.x * zoom + (panOffset.x + gridPosition.x));
float yOffset = (center.y * zoom + (panOffset.y + gridPosition.y));
return new Vector2(xOffset, yOffset);
}
public void SelectNode(Node node) {
activeNode = node;
}
}