mirror of
https://github.com/Siccity/xNode.git
synced 2025-12-20 17:26:02 +08:00
192 lines
7.2 KiB
C#
192 lines
7.2 KiB
C#
using System.Linq;
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using UnityEditor;
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using UnityEngine;
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using XNode;
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using XNodeEditor.Internal;
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namespace XNodeEditor.NodeGroups
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{
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[CustomNodeEditor(typeof(NodeGroup))]
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public class NodeGroupEditor : NodeEditor
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{
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private NodeGroup group => _group != null ? _group : _group = target as NodeGroup;
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private NodeGroup _group;
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private bool _isDragging;
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private Vector2 _size;
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public override void OnHeaderGUI()
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{
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GUILayout.Label(target.name, NodeEditorResources.styles.nodeHeader, GUILayout.Height(30));
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}
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public override void OnBodyGUI()
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{
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Event e = Event.current;
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switch (e.type)
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{
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case EventType.MouseDrag:
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if (_isDragging)
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{
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group.width = Mathf.Max(200, (int)e.mousePosition.x + 16);
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group.height = Mathf.Max(100, (int)e.mousePosition.y - 34);
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NodeEditorWindow.current.Repaint();
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}
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break;
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case EventType.MouseDown:
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// Ignore everything except left clicks
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if (e.button != 0)
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{
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return;
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}
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if (NodeEditorWindow.current.nodeSizes.TryGetValue(target, out _size))
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{
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// Mouse position checking is in node local space
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Rect lowerRight = new Rect(_size.x - 34, _size.y - 34, 30, 30);
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if (lowerRight.Contains(e.mousePosition))
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{
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_isDragging = true;
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}
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}
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break;
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case EventType.MouseUp:
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_isDragging = false;
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// Select nodes inside the group
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if (Selection.Contains(target))
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{
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var selection = Selection.objects.ToList();
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// Select Nodes
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selection.AddRange(group.GetNodes());
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// Select Reroutes
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foreach (Node node in target.graph.nodes)
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{
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if (node != null)
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{
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foreach (NodePort port in node.Ports)
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{
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for (int i = 0; i < port.ConnectionCount; i++)
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{
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var reroutes = port.GetReroutePoints(i);
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for (int k = 0; k < reroutes.Count; k++)
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{
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Vector2 p = reroutes[k];
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if (p.x < group.position.x)
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{
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continue;
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}
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if (p.y < group.position.y)
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{
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continue;
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}
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if (p.x > group.position.x + group.width)
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{
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continue;
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}
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if (p.y > group.position.y + group.height + 30)
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{
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continue;
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}
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if (NodeEditorWindow.current.selectedReroutes.Any(x =>
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x.port == port && x.connectionIndex == i && x.pointIndex == k))
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{
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continue;
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}
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NodeEditorWindow.current.selectedReroutes.Add(
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new RerouteReference(port, i, k)
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);
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}
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}
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}
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}
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}
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Selection.objects = selection.Distinct().ToArray();
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}
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break;
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case EventType.Repaint:
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// Move to bottom
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if (target.graph.nodes.IndexOf(target) != 0)
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{
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target.graph.nodes.Remove(target);
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target.graph.nodes.Insert(0, target);
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}
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// Add scale cursors
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if (NodeEditorWindow.current.nodeSizes.TryGetValue(target, out _size))
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{
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Rect lowerRight = new Rect(target.position, new Vector2(30, 30));
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lowerRight.y += _size.y - 34;
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lowerRight.x += _size.x - 34;
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lowerRight = NodeEditorWindow.current.GridToWindowRect(lowerRight);
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NodeEditorWindow.current.onLateGUI += () => AddMouseRect(lowerRight);
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}
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break;
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}
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// Control height of node
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GUILayout.Space(group.height);
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}
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public override int GetWidth()
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{
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return group.width;
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}
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public override Color GetTint()
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{
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return group.color;
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}
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public static void AddMouseRect(Rect rect)
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{
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EditorGUIUtility.AddCursorRect(rect, MouseCursor.ResizeUpLeft);
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}
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public override void AddContextMenuItems(GenericMenu menu)
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{
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bool canRemove = true;
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menu.AddItem(new GUIContent("Rename Group"), false, RenameNodeGroup);
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// Add actions to any number of selected nodes
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menu.AddItem(new GUIContent("Copy"), false, NodeEditorWindow.current.CopySelectedNodes);
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menu.AddItem(new GUIContent("Duplicate"), false, NodeEditorWindow.current.DuplicateSelectedNodes);
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if (canRemove)
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{
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menu.AddItem(new GUIContent("Remove"), false, NodeEditorWindow.current.RemoveSelectedNodes);
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}
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else
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{
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menu.AddItem(new GUIContent("Remove"), false, null);
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}
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}
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public void RenameNodeGroup()
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{
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var nodeGroups = Selection.objects.ToList().Where(x => x is NodeGroup).ToList();
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if (nodeGroups.Count == 1)
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{
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NodeGroup group = nodeGroups[0] as NodeGroup;
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Vector2 size;
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if (NodeEditorWindow.current.nodeSizes.TryGetValue(group, out size))
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{
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RenamePopup.Show(group, size.x);
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}
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else
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{
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RenamePopup.Show(group);
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}
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}
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}
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}
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} |