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xNode/Example/Nodes/BaseNode.cs
2017-10-08 23:33:08 +02:00

16 lines
320 B
C#

using UnityEngine;
[System.Serializable]
public class BaseNode : Node {
[Input] public string input;
[Output] public string output;
public bool concat;
[TextArea]
public string SomeString;
[Header("New stuff")]
public Color col;
public AnimationCurve anim;
public Vector3 vec;
}