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xNode/Scripts/Editor/Interfaces/ICustomEditor.cs
Thor Brigsted 8424118184 WIP
2019-05-31 01:15:19 +02:00

14 lines
321 B
C#

using UnityEditor;
using UnityEngine;
namespace XNodeEditor {
/// <summary>
/// Workaround since c# doesn't support nested interfaces.
///
/// Used with INodeEditor and INodeGraphEditor.
/// </summary>
public interface ICustomEditor<T> {
T Target { get; }
SerializedObject SerializedObject { get; }
}
}