mirror of
https://github.com/Siccity/xNode.git
synced 2025-12-20 17:26:02 +08:00
21 lines
719 B
C#
21 lines
719 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using XNode.Examples.StateGraph;
|
|
using XNodeEditor;
|
|
|
|
namespace XNodeEditor.Examples {
|
|
[CustomNodeGraphEditor(typeof(StateGraph))]
|
|
public class StateGraphEditor : NodeGraphEditor {
|
|
|
|
/// <summary>
|
|
/// Overriding GetNodeMenuName lets you control if and how nodes are categorized.
|
|
/// In this example we are sorting out all node types that are not in the XNode.Examples namespace.
|
|
/// </summary>
|
|
public override string GetNodeMenuName(System.Type type) {
|
|
if (type.Namespace == "XNode.Examples.StateGraph") {
|
|
return base.GetNodeMenuName(type).Replace("X Node/Examples/State Graph/", "");
|
|
} else return null;
|
|
}
|
|
}
|
|
} |