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mirror of https://github.com/Siccity/xNode.git synced 2025-12-21 01:36:03 +08:00
xNode/Scripts/Editor/NodeEditorReflection.cs
2023-10-05 20:10:15 +01:00

253 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using UnityEditor;
using UnityEngine;
using XNode;
using Object = UnityEngine.Object;
#if UNITY_2019_1_OR_NEWER && USE_ADVANCED_GENERIC_MENU
using GenericMenu = XNodeEditor.AdvancedGenericMenu;
#endif
namespace XNodeEditor
{
/// <summary> Contains reflection-related extensions built for xNode </summary>
public static class NodeEditorReflection
{
[NonSerialized] private static Dictionary<Type, Color> nodeTint;
[NonSerialized] private static Dictionary<Type, int> nodeWidth;
/// <summary> All available node types </summary>
public static Type[] nodeTypes => _nodeTypes != null ? _nodeTypes : _nodeTypes = GetNodeTypes();
[NonSerialized] private static Type[] _nodeTypes;
/// <summary> Return a delegate used to determine whether window is docked or not. It is faster to cache this delegate than run the reflection required each time. </summary>
public static Func<bool> GetIsDockedDelegate(this EditorWindow window)
{
BindingFlags fullBinding = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance |
BindingFlags.Static;
MethodInfo isDockedMethod = typeof(EditorWindow).GetProperty("docked", fullBinding).GetGetMethod(true);
return (Func<bool>)Delegate.CreateDelegate(typeof(Func<bool>), window, isDockedMethod);
}
public static Type[] GetNodeTypes()
{
//Get all classes deriving from Node via reflection
return GetDerivedTypes(typeof(Node));
}
/// <summary> Custom node tint colors defined with [NodeColor(r, g, b)] </summary>
public static bool TryGetAttributeTint(this Type nodeType, out Color tint)
{
if (nodeTint == null)
{
CacheAttributes<Color, Node.NodeTintAttribute>(ref nodeTint, x => x.color);
}
return nodeTint.TryGetValue(nodeType, out tint);
}
/// <summary> Get custom node widths defined with [NodeWidth(width)] </summary>
public static bool TryGetAttributeWidth(this Type nodeType, out int width)
{
if (nodeWidth == null)
{
CacheAttributes<int, Node.NodeWidthAttribute>(ref nodeWidth, x => x.width);
}
return nodeWidth.TryGetValue(nodeType, out width);
}
private static void CacheAttributes<V, A>(ref Dictionary<Type, V> dict, Func<A, V> getter) where A : Attribute
{
dict = new Dictionary<Type, V>();
for (int i = 0; i < nodeTypes.Length; i++)
{
object[] attribs = nodeTypes[i].GetCustomAttributes(typeof(A), true);
if (attribs == null || attribs.Length == 0)
{
continue;
}
A attrib = attribs[0] as A;
dict.Add(nodeTypes[i], getter(attrib));
}
}
/// <summary> Get FieldInfo of a field, including those that are private and/or inherited </summary>
public static FieldInfo GetFieldInfo(this Type type, string fieldName)
{
// If we can't find field in the first run, it's probably a private field in a base class.
FieldInfo field = type.GetField(fieldName,
BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
// Search base classes for private fields only. Public fields are found above
while (field == null && (type = type.BaseType) != typeof(Node))
{
field = type.GetField(fieldName, BindingFlags.NonPublic | BindingFlags.Instance);
}
return field;
}
/// <summary> Get all classes deriving from baseType via reflection </summary>
public static Type[] GetDerivedTypes(this Type baseType)
{
var types = new List<Type>();
var assemblies = AppDomain.CurrentDomain.GetAssemblies();
foreach (Assembly assembly in assemblies)
{
try
{
types.AddRange(assembly.GetTypes().Where(t => !t.IsAbstract && baseType.IsAssignableFrom(t))
.ToArray());
}
catch (ReflectionTypeLoadException) {}
}
return types.ToArray();
}
/// <summary> Find methods marked with the [ContextMenu] attribute and add them to the context menu </summary>
public static void AddCustomContextMenuItems(this GenericMenu contextMenu, object obj)
{
var items = GetContextMenuMethods(obj);
if (items.Length != 0)
{
contextMenu.AddSeparator("");
var invalidatedEntries = new List<string>();
foreach (var checkValidate in items)
{
if (checkValidate.Key.validate && !(bool)checkValidate.Value.Invoke(obj, null))
{
invalidatedEntries.Add(checkValidate.Key.menuItem);
}
}
for (int i = 0; i < items.Length; i++)
{
var kvp = items[i];
if (invalidatedEntries.Contains(kvp.Key.menuItem))
{
contextMenu.AddDisabledItem(new GUIContent(kvp.Key.menuItem));
}
else
{
contextMenu.AddItem(new GUIContent(kvp.Key.menuItem), false, () => kvp.Value.Invoke(obj, null));
}
}
}
}
/// <summary> Call OnValidate on target </summary>
public static void TriggerOnValidate(this Object target)
{
MethodInfo onValidate = null;
if (target != null)
{
onValidate = target.GetType().GetMethod("OnValidate",
BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
if (onValidate != null)
{
onValidate.Invoke(target, null);
}
}
}
public static KeyValuePair<ContextMenu, MethodInfo>[] GetContextMenuMethods(object obj)
{
Type type = obj.GetType();
var methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public |
BindingFlags.NonPublic);
var kvp = new List<KeyValuePair<ContextMenu, MethodInfo>>();
for (int i = 0; i < methods.Length; i++)
{
var attribs = methods[i].GetCustomAttributes(typeof(ContextMenu), true).Select(x => x as ContextMenu)
.ToArray();
if (attribs == null || attribs.Length == 0)
{
continue;
}
if (methods[i].GetParameters().Length != 0)
{
Debug.LogWarning("Method " + methods[i].DeclaringType.Name + "." + methods[i].Name +
" has parameters and cannot be used for context menu commands.");
continue;
}
if (methods[i].IsStatic)
{
Debug.LogWarning("Method " + methods[i].DeclaringType.Name + "." + methods[i].Name +
" is static and cannot be used for context menu commands.");
continue;
}
for (int k = 0; k < attribs.Length; k++)
{
kvp.Add(new KeyValuePair<ContextMenu, MethodInfo>(attribs[k], methods[i]));
}
}
#if UNITY_5_5_OR_NEWER
//Sort menu items
kvp.Sort((x, y) => x.Key.priority.CompareTo(y.Key.priority));
#endif
return kvp.ToArray();
}
/// <summary> Very crude. Uses a lot of reflection. </summary>
public static void OpenPreferences()
{
try
{
#if UNITY_2018_3_OR_NEWER
SettingsService.OpenUserPreferences("Preferences/Node Editor");
#else
//Open preferences window
Assembly assembly = Assembly.GetAssembly(typeof(UnityEditor.EditorWindow));
Type type = assembly.GetType("UnityEditor.PreferencesWindow");
type.GetMethod("ShowPreferencesWindow", BindingFlags.NonPublic | BindingFlags.Static).Invoke(null, null);
//Get the window
EditorWindow window = EditorWindow.GetWindow(type);
//Make sure custom sections are added (because waiting for it to happen automatically is too slow)
FieldInfo refreshField =
type.GetField("m_RefreshCustomPreferences", BindingFlags.NonPublic | BindingFlags.Instance);
if ((bool)refreshField.GetValue(window))
{
type.GetMethod("AddCustomSections", BindingFlags.NonPublic | BindingFlags.Instance).Invoke(window, null);
refreshField.SetValue(window, false);
}
//Get sections
FieldInfo sectionsField = type.GetField("m_Sections", BindingFlags.Instance | BindingFlags.NonPublic);
IList sections = sectionsField.GetValue(window) as IList;
//Iterate through sections and check contents
Type sectionType = sectionsField.FieldType.GetGenericArguments()[0];
FieldInfo sectionContentField =
sectionType.GetField("content", BindingFlags.Instance | BindingFlags.Public);
for (int i = 0; i < sections.Count; i++)
{
GUIContent sectionContent = sectionContentField.GetValue(sections[i]) as GUIContent;
if (sectionContent.text == "Node Editor")
{
//Found contents - Set index
FieldInfo sectionIndexField =
type.GetField("m_SelectedSectionIndex", BindingFlags.Instance | BindingFlags.NonPublic);
sectionIndexField.SetValue(window, i);
return;
}
}
#endif
}
catch (Exception e)
{
Debug.LogError(e);
Debug.LogWarning(
"Unity has changed around internally. Can't open properties through reflection. Please contact xNode developer and supply unity version number.");
}
}
}
}