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16 lines
320 B
C#
16 lines
320 B
C#
using UnityEngine;
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[System.Serializable]
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public class BaseNode : Node {
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[Input] public string input;
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[Output] public string output;
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public bool concat;
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[TextArea]
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public string SomeString;
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[Header("New stuff")]
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public Color col;
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public AnimationCurve anim;
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public Vector3 vec;
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}
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