mirror of
https://github.com/Siccity/xNode.git
synced 2025-12-20 09:16:01 +08:00
Removed NodeConnection.cs: Node ports now operate by crossreferencing eachother Changed from separate static classes to partial class Removed UNEC Namespace Added live hover info
13 lines
383 B
C#
13 lines
383 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEditor;
|
|
|
|
/// <summary> Base class to derive custom Node editors from. Use this to create your own custom inspectors and editors for your nodes. </summary>
|
|
public class NodeEditor : Editor {
|
|
|
|
public override void OnInspectorGUI() {
|
|
base.OnInspectorGUI();
|
|
}
|
|
}
|