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mirror of https://github.com/Cardidi/dotween-upm-fork.git synced 2026-02-04 22:34:56 +08:00

- Added DOTween Utility Panel option to disable path gizmos

- Removed decimal implementation in Sequences
This commit is contained in:
Daniele Giardini 2015-05-17 22:49:11 +02:00
parent 125c38f6b5
commit 2679dd4c25
102 changed files with 177 additions and 28 deletions

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@ -1465,6 +1465,10 @@
<summary>Global DOTween timeScale. <summary>Global DOTween timeScale.
<para>Default: 1</para></summary> <para>Default: 1</para></summary>
</member> </member>
<member name="F:DG.Tweening.DOTween.drawGizmos">
<summary>If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
Deactivate this if you want to avoid gizmos overhead while in Unity Editor</summary>
</member>
<member name="F:DG.Tweening.DOTween.defaultUpdateType"> <member name="F:DG.Tweening.DOTween.defaultUpdateType">
<summary>Default updateType for new tweens. <summary>Default updateType for new tweens.
<para>Default: UpdateType.Normal</para></summary> <para>Default: UpdateType.Normal</para></summary>

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@ -1465,6 +1465,10 @@
<summary>Global DOTween timeScale. <summary>Global DOTween timeScale.
<para>Default: 1</para></summary> <para>Default: 1</para></summary>
</member> </member>
<member name="F:DG.Tweening.DOTween.drawGizmos">
<summary>If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
Deactivate this if you want to avoid gizmos overhead while in Unity Editor</summary>
</member>
<member name="F:DG.Tweening.DOTween.defaultUpdateType"> <member name="F:DG.Tweening.DOTween.defaultUpdateType">
<summary>Default updateType for new tweens. <summary>Default updateType for new tweens.
<para>Default: UpdateType.Normal</para></summary> <para>Default: UpdateType.Normal</para></summary>

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@ -1465,6 +1465,10 @@
<summary>Global DOTween timeScale. <summary>Global DOTween timeScale.
<para>Default: 1</para></summary> <para>Default: 1</para></summary>
</member> </member>
<member name="F:DG.Tweening.DOTween.drawGizmos">
<summary>If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
Deactivate this if you want to avoid gizmos overhead while in Unity Editor</summary>
</member>
<member name="F:DG.Tweening.DOTween.defaultUpdateType"> <member name="F:DG.Tweening.DOTween.defaultUpdateType">
<summary>Default updateType for new tweens. <summary>Default updateType for new tweens.
<para>Default: UpdateType.Normal</para></summary> <para>Default: UpdateType.Normal</para></summary>

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cubemapConvolutionSteps: 8
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seamlessCubemap: 0 seamlessCubemap: 0
textureFormat: -3 textureFormat: -3
maxTextureSize: 128 maxTextureSize: 128
@ -30,6 +35,7 @@ TextureImporter:
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@ -45,3 +51,5 @@ TextureImporter:
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correctGamma: 0 correctGamma: 0
fadeOut: 0 fadeOut: 0
borderMipMap: 0 borderMipMap: 0
@ -20,16 +22,20 @@ TextureImporter:
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seamlessCubemap: 0 seamlessCubemap: 0
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textureSettings: textureSettings:
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aniso: 1 aniso: -1
mipBias: -1 mipBias: -1
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@ -0,0 +1,14 @@
using UnityEngine;
using System.Collections;
using DG.Tweening;
public class SequenceGCAllocations : BrainBase
{
public Transform target;
void Start()
{
// DOTween.Sequence().Append(target.DOMoveX(2, 5));
target.DOMoveX(2, 5);
}
}

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@ -1,2 +1,2 @@
m_EditorVersion: 5.0.1f1 m_EditorVersion: 5.0.2f1
m_StandardAssetsVersion: 0 m_StandardAssetsVersion: 0

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@ -81,6 +81,8 @@ namespace DG.Tweening.Core
void OnDrawGizmos() void OnDrawGizmos()
{ {
if (!DOTween.drawGizmos || !DOTween.isUnityEditor) return;
int len = DOTween.GizmosDelegates.Count; int len = DOTween.GizmosDelegates.Count;
if (len == 0) return; if (len == 0) return;

View File

@ -13,6 +13,7 @@ namespace DG.Tweening.Core
public bool useSafeMode = true; public bool useSafeMode = true;
public bool showUnityEditorReport; public bool showUnityEditorReport;
public LogBehaviour logBehaviour = LogBehaviour.ErrorsOnly; public LogBehaviour logBehaviour = LogBehaviour.ErrorsOnly;
public bool drawGizmos = true;
public bool defaultRecyclable; public bool defaultRecyclable;
public AutoPlay defaultAutoPlay = AutoPlay.All; public AutoPlay defaultAutoPlay = AutoPlay.All;
public UpdateType defaultUpdateType; public UpdateType defaultUpdateType;

View File

@ -32,7 +32,7 @@ namespace DG.Tweening
public class DOTween public class DOTween
{ {
/// <summary>DOTween's version</summary> /// <summary>DOTween's version</summary>
public static readonly string Version = "1.0.720"; public static readonly string Version = "1.0.725";
/////////////////////////////////////////////// ///////////////////////////////////////////////
// Options //////////////////////////////////// // Options ////////////////////////////////////
@ -56,6 +56,9 @@ namespace DG.Tweening
set { _logBehaviour = value; Debugger.SetLogPriority(_logBehaviour); } set { _logBehaviour = value; Debugger.SetLogPriority(_logBehaviour); }
} }
static LogBehaviour _logBehaviour = LogBehaviour.ErrorsOnly; static LogBehaviour _logBehaviour = LogBehaviour.ErrorsOnly;
/// <summary>If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
/// Deactivate this if you want to avoid gizmos overhead while in Unity Editor</summary>
public static bool drawGizmos = true;
/////////////////////////////////////////////// ///////////////////////////////////////////////
// Default options for Tweens ///////////////// // Default options for Tweens /////////////////
@ -166,6 +169,7 @@ namespace DG.Tweening
if (recycleAllByDefault == null) DOTween.defaultRecyclable = settings.defaultRecyclable; if (recycleAllByDefault == null) DOTween.defaultRecyclable = settings.defaultRecyclable;
DOTween.defaultRecyclable = recycleAllByDefault == null ? settings.defaultRecyclable : (bool)recycleAllByDefault; DOTween.defaultRecyclable = recycleAllByDefault == null ? settings.defaultRecyclable : (bool)recycleAllByDefault;
DOTween.showUnityEditorReport = settings.showUnityEditorReport; DOTween.showUnityEditorReport = settings.showUnityEditorReport;
DOTween.drawGizmos = settings.drawGizmos;
DOTween.defaultAutoPlay = settings.defaultAutoPlay; DOTween.defaultAutoPlay = settings.defaultAutoPlay;
DOTween.defaultUpdateType = settings.defaultUpdateType; DOTween.defaultUpdateType = settings.defaultUpdateType;
DOTween.defaultTimeScaleIndependent = settings.defaultTimeScaleIndependent; DOTween.defaultTimeScaleIndependent = settings.defaultTimeScaleIndependent;
@ -213,6 +217,7 @@ namespace DG.Tweening
initialized = false; initialized = false;
useSafeMode = false; useSafeMode = false;
showUnityEditorReport = false; showUnityEditorReport = false;
drawGizmos = true;
timeScale = 1; timeScale = 1;
logBehaviour = LogBehaviour.ErrorsOnly; logBehaviour = LogBehaviour.ErrorsOnly;
defaultEaseType = Ease.OutQuad; defaultEaseType = Ease.OutQuad;

View File

@ -249,8 +249,8 @@ namespace DG.Tweening
} }
} else { } else {
// Nested Tweener/Sequence // Nested Tweener/Sequence
// float gotoPos = toPos - sequentiable.sequencedPosition; float gotoPos = toPos - sequentiable.sequencedPosition;
float gotoPos = (float)((decimal)toPos - (decimal)sequentiable.sequencedPosition); // float gotoPos = (float)((decimal)toPos - (decimal)sequentiable.sequencedPosition);
if (gotoPos < 0) gotoPos = 0; if (gotoPos < 0) gotoPos = 0;
Tween t = (Tween)sequentiable; Tween t = (Tween)sequentiable;
if (!t.startupDone) continue; // since we're going backwards and this tween never started just ignore it if (!t.startupDone) continue; // since we're going backwards and this tween never started just ignore it
@ -286,8 +286,8 @@ namespace DG.Tweening
} }
} else { } else {
// Nested Tweener/Sequence // Nested Tweener/Sequence
// float gotoPos = toPos - sequentiable.sequencedPosition; float gotoPos = toPos - sequentiable.sequencedPosition;
float gotoPos = (float)((decimal)toPos - (decimal)sequentiable.sequencedPosition); // float gotoPos = (float)((decimal)toPos - (decimal)sequentiable.sequencedPosition);
if (gotoPos < 0) gotoPos = 0; if (gotoPos < 0) gotoPos = 0;
Tween t = (Tween)sequentiable; Tween t = (Tween)sequentiable;
t.isBackwards = false; t.isBackwards = false;

View File

@ -171,6 +171,7 @@ namespace DG.DOTweenEditor
_src.useSafeMode = true; _src.useSafeMode = true;
_src.showUnityEditorReport = false; _src.showUnityEditorReport = false;
_src.logBehaviour = LogBehaviour.ErrorsOnly; _src.logBehaviour = LogBehaviour.ErrorsOnly;
_src.drawGizmos = true;
_src.defaultRecyclable = false; _src.defaultRecyclable = false;
_src.defaultAutoPlay = AutoPlay.All; _src.defaultAutoPlay = AutoPlay.All;
_src.defaultUpdateType = UpdateType.Normal; _src.defaultUpdateType = UpdateType.Normal;
@ -186,6 +187,7 @@ namespace DG.DOTweenEditor
_src.useSafeMode = EditorGUILayout.Toggle("Safe Mode", _src.useSafeMode); _src.useSafeMode = EditorGUILayout.Toggle("Safe Mode", _src.useSafeMode);
_src.showUnityEditorReport = EditorGUILayout.Toggle("Editor Report", _src.showUnityEditorReport); _src.showUnityEditorReport = EditorGUILayout.Toggle("Editor Report", _src.showUnityEditorReport);
_src.logBehaviour = (LogBehaviour)EditorGUILayout.EnumPopup("Log Behaviour", _src.logBehaviour); _src.logBehaviour = (LogBehaviour)EditorGUILayout.EnumPopup("Log Behaviour", _src.logBehaviour);
_src.drawGizmos = EditorGUILayout.Toggle("Draw Path Gizmos", _src.drawGizmos);
DOTweenSettings.SettingsLocation prevSettingsLocation = _src.storeSettingsLocation; DOTweenSettings.SettingsLocation prevSettingsLocation = _src.storeSettingsLocation;
_src.storeSettingsLocation = (DOTweenSettings.SettingsLocation)EditorGUILayout.Popup("Settings Location", (int)_src.storeSettingsLocation, _settingsLocation); _src.storeSettingsLocation = (DOTweenSettings.SettingsLocation)EditorGUILayout.Popup("Settings Location", (int)_src.storeSettingsLocation, _settingsLocation);
if (_src.storeSettingsLocation != prevSettingsLocation) { if (_src.storeSettingsLocation != prevSettingsLocation) {

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@ -1465,6 +1465,10 @@
<summary>Global DOTween timeScale. <summary>Global DOTween timeScale.
<para>Default: 1</para></summary> <para>Default: 1</para></summary>
</member> </member>
<member name="F:DG.Tweening.DOTween.drawGizmos">
<summary>If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
Deactivate this if you want to avoid gizmos overhead while in Unity Editor</summary>
</member>
<member name="F:DG.Tweening.DOTween.defaultUpdateType"> <member name="F:DG.Tweening.DOTween.defaultUpdateType">
<summary>Default updateType for new tweens. <summary>Default updateType for new tweens.
<para>Default: UpdateType.Normal</para></summary> <para>Default: UpdateType.Normal</para></summary>

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