mirror of
https://github.com/Cardidi/dotween-upm-fork.git
synced 2026-02-04 14:24:55 +08:00
- Added DOTween Utility Panel option to disable path gizmos
- Removed decimal implementation in Sequences
This commit is contained in:
parent
125c38f6b5
commit
2679dd4c25
@ -1465,6 +1465,10 @@
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<summary>Global DOTween timeScale.
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<para>Default: 1</para></summary>
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</member>
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<member name="F:DG.Tweening.DOTween.drawGizmos">
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<summary>If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
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Deactivate this if you want to avoid gizmos overhead while in Unity Editor</summary>
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</member>
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<member name="F:DG.Tweening.DOTween.defaultUpdateType">
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<summary>Default updateType for new tweens.
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<para>Default: UpdateType.Normal</para></summary>
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@ -1465,6 +1465,10 @@
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<summary>Global DOTween timeScale.
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<para>Default: 1</para></summary>
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</member>
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<member name="F:DG.Tweening.DOTween.drawGizmos">
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<summary>If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
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Deactivate this if you want to avoid gizmos overhead while in Unity Editor</summary>
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</member>
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<member name="F:DG.Tweening.DOTween.defaultUpdateType">
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<summary>Default updateType for new tweens.
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<para>Default: UpdateType.Normal</para></summary>
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@ -1465,6 +1465,10 @@
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<summary>Global DOTween timeScale.
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<para>Default: 1</para></summary>
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</member>
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<member name="F:DG.Tweening.DOTween.drawGizmos">
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<summary>If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
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Deactivate this if you want to avoid gizmos overhead while in Unity Editor</summary>
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</member>
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<member name="F:DG.Tweening.DOTween.defaultUpdateType">
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<summary>Default updateType for new tweens.
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<para>Default: UpdateType.Normal</para></summary>
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cubemapConvolution: 0
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cubemapConvolutionSteps: 8
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cubemapConvolutionExponent: 1.5
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seamlessCubemap: 0
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@ -30,6 +35,7 @@ TextureImporter:
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@ -45,3 +51,5 @@ TextureImporter:
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@ -20,16 +22,20 @@ TextureImporter:
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@ -30,6 +35,7 @@ TextureImporter:
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9
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9
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@ -0,0 +1,14 @@
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using UnityEngine;
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using System.Collections;
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using DG.Tweening;
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public class SequenceGCAllocations : BrainBase
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{
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public Transform target;
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void Start()
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{
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// DOTween.Sequence().Append(target.DOMoveX(2, 5));
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target.DOMoveX(2, 5);
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}
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}
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UnityTests.Unity5/Assets/_Tests/Bugs/SequenceGCAllocations.unity
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m_EditorVersion: 5.0.1f1
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m_EditorVersion: 5.0.2f1
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m_StandardAssetsVersion: 0
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void OnDrawGizmos()
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{
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if (!DOTween.drawGizmos || !DOTween.isUnityEditor) return;
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int len = DOTween.GizmosDelegates.Count;
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if (len == 0) return;
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public bool useSafeMode = true;
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public bool showUnityEditorReport;
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public LogBehaviour logBehaviour = LogBehaviour.ErrorsOnly;
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public bool drawGizmos = true;
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public bool defaultRecyclable;
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public AutoPlay defaultAutoPlay = AutoPlay.All;
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public UpdateType defaultUpdateType;
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public class DOTween
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{
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/// <summary>DOTween's version</summary>
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public static readonly string Version = "1.0.720";
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public static readonly string Version = "1.0.725";
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///////////////////////////////////////////////
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// Options ////////////////////////////////////
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@ -56,6 +56,9 @@ namespace DG.Tweening
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set { _logBehaviour = value; Debugger.SetLogPriority(_logBehaviour); }
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}
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static LogBehaviour _logBehaviour = LogBehaviour.ErrorsOnly;
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/// <summary>If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
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||||
/// Deactivate this if you want to avoid gizmos overhead while in Unity Editor</summary>
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||||
public static bool drawGizmos = true;
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///////////////////////////////////////////////
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// Default options for Tweens /////////////////
|
||||
@ -166,6 +169,7 @@ namespace DG.Tweening
|
||||
if (recycleAllByDefault == null) DOTween.defaultRecyclable = settings.defaultRecyclable;
|
||||
DOTween.defaultRecyclable = recycleAllByDefault == null ? settings.defaultRecyclable : (bool)recycleAllByDefault;
|
||||
DOTween.showUnityEditorReport = settings.showUnityEditorReport;
|
||||
DOTween.drawGizmos = settings.drawGizmos;
|
||||
DOTween.defaultAutoPlay = settings.defaultAutoPlay;
|
||||
DOTween.defaultUpdateType = settings.defaultUpdateType;
|
||||
DOTween.defaultTimeScaleIndependent = settings.defaultTimeScaleIndependent;
|
||||
@ -213,6 +217,7 @@ namespace DG.Tweening
|
||||
initialized = false;
|
||||
useSafeMode = false;
|
||||
showUnityEditorReport = false;
|
||||
drawGizmos = true;
|
||||
timeScale = 1;
|
||||
logBehaviour = LogBehaviour.ErrorsOnly;
|
||||
defaultEaseType = Ease.OutQuad;
|
||||
|
||||
@ -249,8 +249,8 @@ namespace DG.Tweening
|
||||
}
|
||||
} else {
|
||||
// Nested Tweener/Sequence
|
||||
// float gotoPos = toPos - sequentiable.sequencedPosition;
|
||||
float gotoPos = (float)((decimal)toPos - (decimal)sequentiable.sequencedPosition);
|
||||
float gotoPos = toPos - sequentiable.sequencedPosition;
|
||||
// float gotoPos = (float)((decimal)toPos - (decimal)sequentiable.sequencedPosition);
|
||||
if (gotoPos < 0) gotoPos = 0;
|
||||
Tween t = (Tween)sequentiable;
|
||||
if (!t.startupDone) continue; // since we're going backwards and this tween never started just ignore it
|
||||
@ -286,8 +286,8 @@ namespace DG.Tweening
|
||||
}
|
||||
} else {
|
||||
// Nested Tweener/Sequence
|
||||
// float gotoPos = toPos - sequentiable.sequencedPosition;
|
||||
float gotoPos = (float)((decimal)toPos - (decimal)sequentiable.sequencedPosition);
|
||||
float gotoPos = toPos - sequentiable.sequencedPosition;
|
||||
// float gotoPos = (float)((decimal)toPos - (decimal)sequentiable.sequencedPosition);
|
||||
if (gotoPos < 0) gotoPos = 0;
|
||||
Tween t = (Tween)sequentiable;
|
||||
t.isBackwards = false;
|
||||
|
||||
@ -171,6 +171,7 @@ namespace DG.DOTweenEditor
|
||||
_src.useSafeMode = true;
|
||||
_src.showUnityEditorReport = false;
|
||||
_src.logBehaviour = LogBehaviour.ErrorsOnly;
|
||||
_src.drawGizmos = true;
|
||||
_src.defaultRecyclable = false;
|
||||
_src.defaultAutoPlay = AutoPlay.All;
|
||||
_src.defaultUpdateType = UpdateType.Normal;
|
||||
@ -186,6 +187,7 @@ namespace DG.DOTweenEditor
|
||||
_src.useSafeMode = EditorGUILayout.Toggle("Safe Mode", _src.useSafeMode);
|
||||
_src.showUnityEditorReport = EditorGUILayout.Toggle("Editor Report", _src.showUnityEditorReport);
|
||||
_src.logBehaviour = (LogBehaviour)EditorGUILayout.EnumPopup("Log Behaviour", _src.logBehaviour);
|
||||
_src.drawGizmos = EditorGUILayout.Toggle("Draw Path Gizmos", _src.drawGizmos);
|
||||
DOTweenSettings.SettingsLocation prevSettingsLocation = _src.storeSettingsLocation;
|
||||
_src.storeSettingsLocation = (DOTweenSettings.SettingsLocation)EditorGUILayout.Popup("Settings Location", (int)_src.storeSettingsLocation, _settingsLocation);
|
||||
if (_src.storeSettingsLocation != prevSettingsLocation) {
|
||||
|
||||
@ -1465,6 +1465,10 @@
|
||||
<summary>Global DOTween timeScale.
|
||||
<para>Default: 1</para></summary>
|
||||
</member>
|
||||
<member name="F:DG.Tweening.DOTween.drawGizmos">
|
||||
<summary>If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
|
||||
Deactivate this if you want to avoid gizmos overhead while in Unity Editor</summary>
|
||||
</member>
|
||||
<member name="F:DG.Tweening.DOTween.defaultUpdateType">
|
||||
<summary>Default updateType for new tweens.
|
||||
<para>Default: UpdateType.Normal</para></summary>
|
||||
|
||||
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Reference in New Issue
Block a user