Daniele Giardini
|
d1cb5fb073
|
Added Debug Mode in DOTween Utility Panel with debugStoreId option
|
2019-12-12 18:31:19 +01:00 |
|
Demigiant
|
759292859c
|
[MAJOR REFACTORING] Added From overload that allows to set directly the start value of a tween
|
2019-03-01 16:21:16 +01:00 |
|
Demigiant
|
3b1a1b3599
|
[BUGFIX] Fixed OnWaypointChange being called multiple times (as if the tween was going backwards) when restarting a path loop set to Restart
|
2019-02-28 16:03:39 +01:00 |
|
Demigiant
|
acacc85b29
|
PathType.CubicBezier implemented with all DOTween's features (more tests coming)
|
2019-02-28 15:36:25 +01:00 |
|
Demigiant
|
3da538a1a0
|
Modules working (upgrade features to complete)
|
2018-07-15 11:02:59 +02:00 |
|
Demigiant
|
b668d99cb1
|
Added alternate build that excludes rigidbodies
|
2018-04-15 14:00:36 +02:00 |
|
Demigiant
|
35920813c7
|
[bugfix] Fixed Unity bug with Vector3 comparison, which caused paths to generate an additional starting point in some cases even if the first waypoint and target position were equal
|
2017-08-04 12:16:18 +02:00 |
|
Demigiant
|
8cabb36ec1
|
Added Rigidbody.DOPath/DOLocalPath methods (beware: they don't work on windows phone/store)
|
2016-12-23 18:08:36 +01:00 |
|
Demigiant
|
299ad82622
|
Fixed OnWaypointChange being called only once even if multiple waypoints went through since the last update
|
2016-02-05 13:33:42 +01:00 |
|
Daniele Giardini
|
eae6a855c0
|
LoopType.Incremental now works with paths too
|
2015-06-16 13:07:15 +02:00 |
|
Daniele Giardini
|
b56c49e441
|
Fixed path orientation issue when rewinding
|
2015-05-27 13:01:57 +02:00 |
|
Daniele Giardini
|
d497fa9a6d
|
Fixed "toPath" orientation not working correctly with local paths
|
2015-04-29 01:10:38 +02:00 |
|
Daniele Giardini
|
7597760e6e
|
Fixed path orientation not ending correctly with non-close Linear paths
|
2015-03-24 12:32:09 +01:00 |
|
Daniele Giardini
|
f6f53fbe4c
|
First GIT layout after moving away from Google Code
|
2015-03-18 19:30:48 +01:00 |
|