Demigiant
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164a26e20b
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PlayModeStateChanged obsolete fix
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2018-11-28 15:55:31 +01:00 |
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Demigiant
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30d3827625
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[BUGFIX] Fixed obsolete playmodeStateChanged events on Unity 2017 and later
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2018-09-18 14:26:24 +02:00 |
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Demigiant
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f6938af087
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[BUGFIX] Fixed DOTween.KillAll ignoring the extra exclusions parameter
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2018-08-29 18:16:59 +02:00 |
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Demigiant
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63065aa105
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[BUGFIX] Fixed issue where timeScale-independent tweens would resume incorrectly after the player was paused
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2018-08-17 18:59:49 +02:00 |
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Demigiant
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a88db1b6b0
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Added DOTweenEditorPreview static class with methods to run tweens in the editor (outside of Playmode)
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2018-08-17 14:09:24 +02:00 |
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Demigiant
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85967318a0
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[BUGFIX] Fixed Material.DOGradientColor not using color property overload correctly
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2018-08-17 12:14:57 +02:00 |
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Demigiant
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1d20e55fd8
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Removed auto-opening of panels and dialogues when DOTween is installed or removed (except for the one opened by the UpgradeManager)
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2018-08-10 11:25:20 +02:00 |
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Demigiant
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bac373e56b
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- minor
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2018-08-09 12:36:59 +02:00 |
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Demigiant
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22a26a3746
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- minor
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2018-08-08 20:37:56 +02:00 |
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Demigiant
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c2faaf3a68
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Added core systems that allow to play tweens in the editor
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2018-08-08 20:36:57 +02:00 |
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Demigiant
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8931993c6b
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Added option to add DOTweenComponent to the Hierarchy manually in editor mode
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2018-08-07 19:33:47 +02:00 |
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Demigiant
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321780ba9b
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[BUGFIX] Callbacks added to a Sequence now always respect the insertion order even if they're placed at the same exact time
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2018-08-07 14:41:17 +02:00 |
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Demigiant
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a647318c24
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[BUGFIX] Fixed issue where zero-duration nested tweens inside 0-duration parent Sequences didn't fire OnStepComplete and OnComplete callbacks
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2018-08-07 13:52:20 +02:00 |
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Demigiant
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5d29618545
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[CHANGE] If a nested tween fails, the parent Sequence will now just remove it and go on, instead of killing itself
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2018-08-07 13:41:11 +02:00 |
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Demigiant
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e0ef96323e
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[BUGFIX] Fixed error with audio shortcuts and Unity versions older than 5
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2018-08-06 10:21:34 +02:00 |
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Demigiant
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d8d57ac71a
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[BUGFIX] Fixed some module dependencies not being rewritten correctly + Changing modules now outputs an info log
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2018-08-03 12:15:34 +02:00 |
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Demigiant
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44421094ea
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Modules are now applied automatically if they were setup previously and stored in DOTweenSettings
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2018-08-02 21:21:33 +02:00 |
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Demigiant
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98b2b57dd9
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DOTween now remembers which modules were activated and re-enables them when pressing Setup after an upgrade
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2018-08-02 20:28:22 +02:00 |
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Demigiant
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a32e2c35d3
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Modules are now enabled by modifying their CS files directly instead of using define symbols
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2018-08-02 19:45:12 +02:00 |
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Demigiant
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fc47f335c1
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Added waiting message to Modules panel when compiling after first Setup
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2018-08-02 17:22:18 +02:00 |
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Demigiant
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1f5e48d269
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Modules Panel now doesn't close when upgrade compilation ends
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2018-08-02 14:21:55 +02:00 |
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Demigiant
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2887a8b4a5
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Nicer upgrade process using EditorWindow for instructions
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2018-08-02 13:42:50 +02:00 |
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Demigiant
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a61f32b85e
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Moved DOTween.isUnityEditor/isDebugBuild to TweenManager
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2018-08-01 11:49:45 +02:00 |
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Demigiant
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f61f98855d
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Modules upgrade complete
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2018-08-01 10:26:40 +02:00 |
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