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25 lines
473 B
C#
25 lines
473 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using DG.Tweening;
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using DG.Tweening.Core;
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using DG.Tweening.Plugins.Options;
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using UnityEngine;
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public class TempTests : BrainBase
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{
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public RectTransform target;
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void Start()
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{
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DOTween.Init();
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}
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public void Shake(float duration)
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{
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target.DOShakeScale(duration, 0.15f, 10, 90f, true)
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.SetEase(Ease.InOutBack)
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.Play();
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}
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} |