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20 lines
558 B
C#
20 lines
558 B
C#
using DG.Tweening;
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using UnityEngine;
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using System.Collections;
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public class AppendLookAt : MonoBehaviour
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{
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public Transform target, lookAtTarget, moveToTarget;
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void Start()
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{
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DOTween.Sequence()
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.Append(target.DOMove(moveToTarget.position,3,false))
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.Append(target.DOLookAt(lookAtTarget.position,3));
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// DOTween.Sequence()
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// .Append(target.DORotate(new Vector3(0, 180, 0), 1).SetRelative())
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// .Append(target.DOMoveX(-3, 1).SetRelative())
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// .Append(target.DORotate(new Vector3(0, 45, 0), 1).SetRelative());
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}
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} |