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24 lines
510 B
C#
24 lines
510 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using DG.Tweening;
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using DG.Tweening.Core;
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using DG.Tweening.Plugins.Options;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class TempTests : BrainBase
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{
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public Transform target;
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public float y = 1;
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public AnimationCurve ease;
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IEnumerator Start()
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{
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yield return new WaitForSeconds(0.8f);
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target.DOMoveY(y, 2).SetEase(ease);
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}
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} |