[cocos2dx] Fixed GL context attribute initialization for iOS

This commit is contained in:
badlogic 2016-09-05 15:32:29 +02:00
parent cb949715f3
commit 030a28022a

View File

@ -39,7 +39,8 @@ static AppDelegate s_sharedApplication;
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
cocos2d::Application *app = cocos2d::Application::getInstance();
app->initGLContextAttrs();
GLContextAttrs glContextAttrs = {8, 8, 8, 8, 24, 8};
cocos2d::GLView::setGLContextAttrs(glContextAttrs);
cocos2d::GLViewImpl::convertAttrs();
// Override point for customization after application launch.