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[cocos2dx] Apply node Z to debug node. Closes #1655.
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@ -641,6 +641,7 @@ namespace spine {
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#endif
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#endif
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DrawNode* drawNode = DrawNode::create();
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DrawNode* drawNode = DrawNode::create();
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drawNode->setGlobalZOrder(getGlobalZOrder());
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// Draw bounding rectangle
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// Draw bounding rectangle
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if (_debugBoundingRect) {
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if (_debugBoundingRect) {
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