[unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353.

This commit is contained in:
Harald Csaszar 2023-08-29 19:35:27 +02:00
parent f44490b1f3
commit 062303a419
2 changed files with 3 additions and 3 deletions

View File

@ -202,7 +202,7 @@ namespace Spine.Unity.Editor {
if (!isInspectingPrefab) {
if (requireRepaint) {
UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
SceneView.RepaintAll();
requireRepaint = false;
}
}
@ -586,7 +586,7 @@ namespace Spine.Unity.Editor {
if (mismatchDetected) {
mismatchDetected = false;
UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
SceneView.RepaintAll();
}
}
}

View File

@ -2,7 +2,7 @@
"name": "com.esotericsoftware.spine.spine-unity",
"displayName": "spine-unity Runtime",
"description": "This plugin provides the spine-unity runtime core.",
"version": "4.1.18",
"version": "4.1.19",
"unity": "2018.3",
"author": {
"name": "Esoteric Software",