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[unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353.
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@ -202,7 +202,7 @@ namespace Spine.Unity.Editor {
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if (!isInspectingPrefab) {
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if (requireRepaint) {
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UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
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SceneView.RepaintAll();
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requireRepaint = false;
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}
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}
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@ -586,7 +586,7 @@ namespace Spine.Unity.Editor {
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if (mismatchDetected) {
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mismatchDetected = false;
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UnityEditorInternal.InternalEditorUtility.RepaintAllViews();
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SceneView.RepaintAll();
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}
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}
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}
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@ -2,7 +2,7 @@
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"name": "com.esotericsoftware.spine.spine-unity",
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"displayName": "spine-unity Runtime",
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"description": "This plugin provides the spine-unity runtime core.",
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"version": "4.1.18",
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"version": "4.1.19",
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"unity": "2018.3",
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"author": {
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"name": "Esoteric Software",
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