Update MonoGame Xamarin iOS app project with IK classes.

This commit is contained in:
Randolph Burt 2014-09-01 22:40:27 +01:00
parent d8d681d665
commit 0a738cd6a5

View File

@ -3,7 +3,7 @@
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>10.0.0</ProductVersion>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{08DC311B-1F38-4CBD-B7B6-B734984A8CB3}</ProjectGuid>
<ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
@ -43,8 +43,9 @@
<Folder Include="spine-csharp\Attachments\" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.MonoTouch.CSharp.targets" />
<ItemGroup>
<ProjectReference Include="..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
<ProjectReference Include="..\..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
<Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
<Name>MonoGame.Framework.iOS</Name>
</ProjectReference>
@ -140,5 +141,11 @@
<Compile Include="..\..\..\spine-csharp\src\Attachments\SkinnedMeshAttachment.cs">
<Link>spine-csharp\Attachments\SkinnedMeshAttachment.cs</Link>
</Compile>
<Compile Include="..\..\..\spine-csharp\src\IkConstraint.cs">
<Link>spine-csharp\IkConstraint.cs</Link>
</Compile>
<Compile Include="..\..\..\spine-csharp\src\IkConstraintData.cs">
<Link>spine-csharp\IkConstraintData.cs</Link>
</Compile>
</ItemGroup>
</Project>