[godot] Run glue generator in headless mode.

This commit is contained in:
Mario Zechner 2023-07-25 11:25:20 +02:00
parent 80f5973623
commit 0e16aafcf7

View File

@ -101,7 +101,7 @@ else
scons $target $mono_module compiledb=yes custom_modules="../spine_godot" opengl3=yes --jobs=$cpus
if [ $mono == "true" ]; then
echo "Building C# glue and assemblies."
"./bin/$godot_exe_host" --generate-mono-glue modules/mono/glue
"./bin/$godot_exe_host" --headless --generate-mono-glue modules/mono/glue
./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --push-nupkgs-local ../godot-nuget
fi
cp compile_commands.json ../build