"using UnityEditor" is not necessary.

This commit is contained in:
Calvin Rien 2013-04-15 18:32:08 -07:00
parent 3dd401b342
commit 0f767689f6
2 changed files with 0 additions and 2 deletions

View File

@ -1,7 +1,6 @@
using System; using System;
using System.IO; using System.IO;
using UnityEngine; using UnityEngine;
using UnityEditor;
using Spine; using Spine;
public class AtlasAsset : ScriptableObject { public class AtlasAsset : ScriptableObject {

View File

@ -2,7 +2,6 @@ using System;
using System.IO; using System.IO;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEditor;
using Spine; using Spine;
public class SkeletonDataAsset : ScriptableObject { public class SkeletonDataAsset : ScriptableObject {