Baking should be hidden by default.

This commit is contained in:
pharan 2016-03-06 21:37:17 +08:00
parent 7aafad938d
commit 123d15b1e4

View File

@ -73,7 +73,7 @@ public class SkeletonDataAssetInspector : Editor {
m_skeletonData = m_skeletonDataAsset.GetSkeletonData(true);
showBaking = EditorPrefs.GetBool("SkeletonDataAssetInspector_showUnity", true);
showBaking = EditorPrefs.GetBool("SkeletonDataAssetInspector_showUnity", false);
RepopulateWarnings();
}