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Method to flip v and v2 in UVs.
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@ -205,6 +205,14 @@ namespace Spine {
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return i + 1;
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}
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public void FlipV () {
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for (int i = 0, n = regions.Count; i < n; i++) {
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AtlasRegion region = regions[i];
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region.v = 1 - region.v;
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region.v2 = 1 - region.v2;
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}
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}
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/// <summary>Returns the first region found with the specified name. This method uses string comparison to find the region, so the result
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/// should be cached rather than calling this method multiple times.</summary>
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/// <returns>The region, or null.</returns>
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