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[Bugfix]
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=3244 Handle DefaultSkin being null
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@ -410,6 +410,9 @@ public class SpineEditorUtilities : AssetPostprocessor {
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if(skin == null)
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skin = skeletonDataAsset.GetSkeletonData(true).DefaultSkin;
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if(skin == null)
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skin = skeletonDataAsset.GetSkeletonData(true).Skins[0];
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anim.Reset();
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