Updated Unity version.

This commit is contained in:
NathanSweet 2014-05-17 21:53:01 +02:00
parent 6c0eecc4c2
commit 315319b5a7
2 changed files with 2 additions and 2 deletions

View File

@ -8,7 +8,7 @@ A Spine skeleton is a GameObject and can be used throughout Unity like any other
1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
1. Copy the contents of `spine-csharp/src` to `spine-tk2d/Assets/spine-csharp`.
1. Open the `spine-tk2d/Assets/examples/spineboy/spineboy.unity` scene file using Unity 4.2+.
1. Open the `spine-tk2d/Assets/examples/spineboy/spineboy.unity` scene file using Unity 4.3.4+.
1. Import 2D Toolkit into the example project.
To use spine-tk2d in your own Unity project:

View File

@ -10,7 +10,7 @@ To run the examples:
1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
1. Copy the contents of `spine-csharp/src` to `spine-unity/Assets/spine-csharp`.
1. Open an example scene file from `spine-unity/Assets/examples/` using Unity 4.2+.
1. Open an example scene file from `spine-unity/Assets/examples/` using Unity 4.3.4+.
To use spine-unity in your own Unity project: