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Updated Unity version.
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@ -8,7 +8,7 @@ A Spine skeleton is a GameObject and can be used throughout Unity like any other
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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1. Copy the contents of `spine-csharp/src` to `spine-tk2d/Assets/spine-csharp`.
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1. Open the `spine-tk2d/Assets/examples/spineboy/spineboy.unity` scene file using Unity 4.2+.
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1. Open the `spine-tk2d/Assets/examples/spineboy/spineboy.unity` scene file using Unity 4.3.4+.
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1. Import 2D Toolkit into the example project.
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To use spine-tk2d in your own Unity project:
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@ -10,7 +10,7 @@ To run the examples:
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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1. Copy the contents of `spine-csharp/src` to `spine-unity/Assets/spine-csharp`.
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1. Open an example scene file from `spine-unity/Assets/examples/` using Unity 4.2+.
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1. Open an example scene file from `spine-unity/Assets/examples/` using Unity 4.3.4+.
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To use spine-unity in your own Unity project:
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