[unity] Fixed SkeletonGraphic straight alpha settings in Render Texture FadeOut example scene.

This commit is contained in:
Harald Csaszar 2025-09-16 20:49:46 +02:00
parent e61f198544
commit 346c4386fc

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@ -1266,7 +1266,7 @@ MonoBehaviour:
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m_Material: {fileID: 2100000, guid: 9c6ec24bca5fc42489fe47358fef0d4a, type: 2}
m_Color: {r: 1, g: 1, b: 1, a: 1}
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