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[unity] Minor renaming cleanup of merged pull request commit cf7c0bb, see #2164.
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@ -1,5 +1,5 @@
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#ifndef SPRITES_DEPTH_NORMAL_PASS_URP_INCLUDED
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#define SPRITES_DEPTH_NORMAL_PASS_URP_INCLUDED
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#ifndef SPRITES_DEPTH_NORMALS_PASS_URP_INCLUDED
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#define SPRITES_DEPTH_NORMALS_PASS_URP_INCLUDED
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#include "Include/Spine-Sprite-Common-URP.hlsl"
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#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
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@ -234,7 +234,7 @@ Shader "Universal Render Pipeline/Spine/Sprite"
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#define fixed3 half3
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#define fixed half
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#include "Include/Spine-Input-Sprite-URP.hlsl"
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#include "Include/Spine-Sprite-DepthNormalPass-URP.hlsl"
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#include "Include/Spine-Sprite-DepthNormalsPass-URP.hlsl"
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ENDHLSL
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}
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