[ue4] Update example project to UE 4.23, update README.md.

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badlogic 2019-10-23 16:12:15 +02:00
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# spine-ue4
The spine-ue4 runtime provides functionality to load, manipulate and render [Spine](http://esotericsoftware.com) skeletal animation data using [Unreal Engine 4.18+](https://www.unrealengine.com/). spine-ue4 is based on [spine-cpp](../spine-cpp).
The spine-ue4 runtime provides functionality to load, manipulate and render [Spine](http://esotericsoftware.com) skeletal animation data using [Unreal Engine 4.21+](https://www.unrealengine.com/). spine-ue4 is based on [spine-cpp](../spine-cpp).
## Licensing
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## Example
### [Please see the spine-ue4 guide for full documentation](http://esotericsoftware.com/spine-ue4)
The Spine UE4 example works on all platforms supported by Unreal Engine. The samples require Unreal Engine 4.18.
The Spine UE4 example works on all platforms supported by Unreal Engine. The samples require Unreal Engine 4.23+.
1. Copy the `spine-cpp` folder from this repositories root directory to your `Plugins/SpinePlugin/Sources/SpinePlugin/Public/` directory.
2. Open the SpineUE4.uproject file with Unreal Editor

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{
"FileVersion": 3,
"EngineAssociation": "4.22",
"EngineAssociation": "4.23",
"Category": "",
"Description": "",
"Modules": [