[c] Formatting.

This commit is contained in:
Mario Zechner 2022-08-05 08:51:03 +02:00
parent 135d97466d
commit 3e0349e94f
2 changed files with 4 additions and 4 deletions

View File

@ -51,14 +51,14 @@ int main() {
json->scale = 0.5f;
spSkeletonData *skeletonData = spSkeletonJson_readSkeletonDataFile(json, "data/spineboy-pro.json");
spAnimationStateData *animationStateData = spAnimationStateData_create(skeletonData);
animationStateData->defaultMix = 0.2f;
animationStateData->defaultMix = 0.2f;
spSkeletonDrawable *drawable = spSkeletonDrawable_create(skeletonData, animationStateData);
drawable->skeleton->x = 400;
drawable->skeleton->y = 500;
spSkeleton_setToSetupPose(drawable->skeleton);
spSkeletonDrawable_update(drawable, 0);
spAnimationState_setAnimationByName(drawable->animationState, 0, "portal", 0);
spAnimationState_addAnimationByName(drawable->animationState, 0, "run", -1, 0);
spAnimationState_addAnimationByName(drawable->animationState, 0, "run", -1, 0);
int quit = 0;
uint64_t lastFrameTime = SDL_GetPerformanceCounter();

View File

@ -53,11 +53,11 @@ int main() {
json.setScale(0.5f);
spine::SkeletonData *skeletonData = json.readSkeletonDataFile("data/spineboy-pro.json");
spine::SkeletonDrawable drawable(skeletonData);
drawable.animationState->getData()->setDefaultMix(0.2f);
drawable.animationState->getData()->setDefaultMix(0.2f);
drawable.skeleton->setPosition(400, 500);
drawable.skeleton->setToSetupPose();
drawable.update(0);
drawable.animationState->setAnimation(0, "portal", true);
drawable.animationState->setAnimation(0, "portal", true);
drawable.animationState->addAnimation(0, "run", true, 0);
bool quit = false;