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[unity] Update example materials.
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@ -24,4 +24,5 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Cutoff: 0.1
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- _StraightAlphaInput: 0
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m_Colors: []
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@ -24,4 +24,5 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Cutoff: 0.1
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- _StraightAlphaInput: 0
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m_Colors: []
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@ -24,4 +24,5 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Cutoff: 0.1
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- _StraightAlphaInput: 0
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m_Colors: []
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@ -24,4 +24,5 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Cutoff: 0.1
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- _StraightAlphaInput: 0
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m_Colors: []
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@ -24,4 +24,5 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Cutoff: 0.1
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- _StraightAlphaInput: 0
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m_Colors: []
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@ -24,4 +24,5 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Cutoff: 0.1
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- _StraightAlphaInput: 0
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m_Colors: []
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@ -24,6 +24,7 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Cutoff: 0.1
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- _StraightAlphaInput: 0
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m_Colors:
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- _Black: {r: 1, g: 0, b: 0, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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@ -24,4 +24,5 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Cutoff: 0.1
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- _StraightAlphaInput: 0
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m_Colors: []
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@ -24,6 +24,7 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Cutoff: 0.1
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- _StraightAlphaInput: 0
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m_Colors:
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- _Black: {r: 0, g: 0, b: 0, a: 0}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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@ -24,4 +24,5 @@ Material:
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Cutoff: 0.1
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- _StraightAlphaInput: 0
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m_Colors: []
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@ -28,6 +28,7 @@ Material:
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- _Cutoff: 0.1
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- _FillPhase: 0
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- _RefractionStrength: 0.01
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- _StraightAlphaInput: 0
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- _node_3476: 0
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m_Colors:
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- _Black: {r: 0, g: 0, b: 0, a: 0}
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