mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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Merge branch '4.1' into 4.2-beta
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commit
467295a782
4
.github/workflows/spine-godot-v4.yml
vendored
4
.github/workflows/spine-godot-v4.yml
vendored
@ -183,13 +183,13 @@ jobs:
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uses: actions/upload-artifact@v2
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with:
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name: godot-template-windows-debug.zip
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path: spine-godot/godot/bin/windows_debug_x86_64.exe.exe
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path: spine-godot/godot/bin/windows_debug_x86_64.exe
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- name: Upload artifacts release
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uses: actions/upload-artifact@v2
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with:
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name: godot-template-windows-release.zip
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path: spine-godot/godot/bin/windows_debug_x86_64.exe.exe
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path: spine-godot/godot/bin/windows_release_x86_64.exe
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godot-template-android:
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runs-on: ubuntu-20.04
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@ -93,6 +93,7 @@ void register_spine_godot_types() {
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GDREGISTER_CLASS(SpineSkeletonDataResource);
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GDREGISTER_CLASS(SpineAnimationMix);
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GDREGISTER_CLASS(SpineSprite);
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GDREGISTER_CLASS(SpineMesh2D);
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GDREGISTER_CLASS(SpineSkeleton);
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GDREGISTER_CLASS(SpineAnimationState);
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GDREGISTER_CLASS(SpineAnimation);
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