mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-09 16:48:43 +08:00
Removed LookLikeInspector.
This commit is contained in:
parent
8d361f53e2
commit
47040c815f
@ -48,7 +48,6 @@ public class AtlasAssetInspector : Editor {
|
||||
serializedObject.Update();
|
||||
AtlasAsset asset = (AtlasAsset)target;
|
||||
|
||||
EditorGUIUtility.LookLikeInspector();
|
||||
EditorGUILayout.PropertyField(atlasFile);
|
||||
EditorGUILayout.PropertyField(materials, true);
|
||||
|
||||
|
||||
@ -54,7 +54,6 @@ public class SkeletonAnimationInspector : Editor {
|
||||
serializedObject.Update();
|
||||
SkeletonAnimation component = (SkeletonAnimation)target;
|
||||
|
||||
EditorGUIUtility.LookLikeInspector();
|
||||
EditorGUILayout.PropertyField(skeletonDataAsset);
|
||||
|
||||
if (component.skeleton != null) {
|
||||
@ -72,7 +71,6 @@ public class SkeletonAnimationInspector : Editor {
|
||||
EditorGUILayout.LabelField("Initial Skin");
|
||||
EditorGUIUtility.LookLikeControls();
|
||||
skinIndex = EditorGUILayout.Popup(skinIndex, skins);
|
||||
EditorGUIUtility.LookLikeInspector();
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
initialSkinName.stringValue = skins[skinIndex];
|
||||
@ -92,7 +90,6 @@ public class SkeletonAnimationInspector : Editor {
|
||||
EditorGUILayout.LabelField("Animation");
|
||||
EditorGUIUtility.LookLikeControls();
|
||||
animationIndex = EditorGUILayout.Popup(animationIndex, animations);
|
||||
EditorGUIUtility.LookLikeInspector();
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
if (animationIndex == 0)
|
||||
|
||||
@ -51,7 +51,6 @@ public class SkeletonComponentInspector : Editor {
|
||||
serializedObject.Update();
|
||||
SkeletonComponent component = (SkeletonComponent)target;
|
||||
|
||||
EditorGUIUtility.LookLikeInspector();
|
||||
EditorGUILayout.PropertyField(skeletonDataAsset);
|
||||
|
||||
if (component.skeleton != null) {
|
||||
@ -69,7 +68,6 @@ public class SkeletonComponentInspector : Editor {
|
||||
EditorGUILayout.LabelField("Initial Skin");
|
||||
EditorGUIUtility.LookLikeControls();
|
||||
skinIndex = EditorGUILayout.Popup(skinIndex, skins);
|
||||
EditorGUIUtility.LookLikeInspector();
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
initialSkinName.stringValue = skins[skinIndex];
|
||||
|
||||
@ -54,7 +54,6 @@ public class SkeletonDataAssetInspector : Editor {
|
||||
serializedObject.Update();
|
||||
SkeletonDataAsset asset = (SkeletonDataAsset)target;
|
||||
|
||||
EditorGUIUtility.LookLikeInspector();
|
||||
EditorGUILayout.PropertyField(atlasAsset);
|
||||
EditorGUILayout.PropertyField(skeletonJSON);
|
||||
EditorGUILayout.PropertyField(scale);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user