mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-26 22:49:01 +08:00
Removed LookLikeInspector.
This commit is contained in:
parent
8d361f53e2
commit
47040c815f
@ -48,7 +48,6 @@ public class AtlasAssetInspector : Editor {
|
|||||||
serializedObject.Update();
|
serializedObject.Update();
|
||||||
AtlasAsset asset = (AtlasAsset)target;
|
AtlasAsset asset = (AtlasAsset)target;
|
||||||
|
|
||||||
EditorGUIUtility.LookLikeInspector();
|
|
||||||
EditorGUILayout.PropertyField(atlasFile);
|
EditorGUILayout.PropertyField(atlasFile);
|
||||||
EditorGUILayout.PropertyField(materials, true);
|
EditorGUILayout.PropertyField(materials, true);
|
||||||
|
|
||||||
|
|||||||
@ -54,7 +54,6 @@ public class SkeletonAnimationInspector : Editor {
|
|||||||
serializedObject.Update();
|
serializedObject.Update();
|
||||||
SkeletonAnimation component = (SkeletonAnimation)target;
|
SkeletonAnimation component = (SkeletonAnimation)target;
|
||||||
|
|
||||||
EditorGUIUtility.LookLikeInspector();
|
|
||||||
EditorGUILayout.PropertyField(skeletonDataAsset);
|
EditorGUILayout.PropertyField(skeletonDataAsset);
|
||||||
|
|
||||||
if (component.skeleton != null) {
|
if (component.skeleton != null) {
|
||||||
@ -72,7 +71,6 @@ public class SkeletonAnimationInspector : Editor {
|
|||||||
EditorGUILayout.LabelField("Initial Skin");
|
EditorGUILayout.LabelField("Initial Skin");
|
||||||
EditorGUIUtility.LookLikeControls();
|
EditorGUIUtility.LookLikeControls();
|
||||||
skinIndex = EditorGUILayout.Popup(skinIndex, skins);
|
skinIndex = EditorGUILayout.Popup(skinIndex, skins);
|
||||||
EditorGUIUtility.LookLikeInspector();
|
|
||||||
EditorGUILayout.EndHorizontal();
|
EditorGUILayout.EndHorizontal();
|
||||||
|
|
||||||
initialSkinName.stringValue = skins[skinIndex];
|
initialSkinName.stringValue = skins[skinIndex];
|
||||||
@ -92,7 +90,6 @@ public class SkeletonAnimationInspector : Editor {
|
|||||||
EditorGUILayout.LabelField("Animation");
|
EditorGUILayout.LabelField("Animation");
|
||||||
EditorGUIUtility.LookLikeControls();
|
EditorGUIUtility.LookLikeControls();
|
||||||
animationIndex = EditorGUILayout.Popup(animationIndex, animations);
|
animationIndex = EditorGUILayout.Popup(animationIndex, animations);
|
||||||
EditorGUIUtility.LookLikeInspector();
|
|
||||||
EditorGUILayout.EndHorizontal();
|
EditorGUILayout.EndHorizontal();
|
||||||
|
|
||||||
if (animationIndex == 0)
|
if (animationIndex == 0)
|
||||||
|
|||||||
@ -51,7 +51,6 @@ public class SkeletonComponentInspector : Editor {
|
|||||||
serializedObject.Update();
|
serializedObject.Update();
|
||||||
SkeletonComponent component = (SkeletonComponent)target;
|
SkeletonComponent component = (SkeletonComponent)target;
|
||||||
|
|
||||||
EditorGUIUtility.LookLikeInspector();
|
|
||||||
EditorGUILayout.PropertyField(skeletonDataAsset);
|
EditorGUILayout.PropertyField(skeletonDataAsset);
|
||||||
|
|
||||||
if (component.skeleton != null) {
|
if (component.skeleton != null) {
|
||||||
@ -69,7 +68,6 @@ public class SkeletonComponentInspector : Editor {
|
|||||||
EditorGUILayout.LabelField("Initial Skin");
|
EditorGUILayout.LabelField("Initial Skin");
|
||||||
EditorGUIUtility.LookLikeControls();
|
EditorGUIUtility.LookLikeControls();
|
||||||
skinIndex = EditorGUILayout.Popup(skinIndex, skins);
|
skinIndex = EditorGUILayout.Popup(skinIndex, skins);
|
||||||
EditorGUIUtility.LookLikeInspector();
|
|
||||||
EditorGUILayout.EndHorizontal();
|
EditorGUILayout.EndHorizontal();
|
||||||
|
|
||||||
initialSkinName.stringValue = skins[skinIndex];
|
initialSkinName.stringValue = skins[skinIndex];
|
||||||
|
|||||||
@ -54,7 +54,6 @@ public class SkeletonDataAssetInspector : Editor {
|
|||||||
serializedObject.Update();
|
serializedObject.Update();
|
||||||
SkeletonDataAsset asset = (SkeletonDataAsset)target;
|
SkeletonDataAsset asset = (SkeletonDataAsset)target;
|
||||||
|
|
||||||
EditorGUIUtility.LookLikeInspector();
|
|
||||||
EditorGUILayout.PropertyField(atlasAsset);
|
EditorGUILayout.PropertyField(atlasAsset);
|
||||||
EditorGUILayout.PropertyField(skeletonJSON);
|
EditorGUILayout.PropertyField(skeletonJSON);
|
||||||
EditorGUILayout.PropertyField(scale);
|
EditorGUILayout.PropertyField(scale);
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user