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[csharp] Reduce access to internal methods.
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@ -258,7 +258,7 @@ namespace Spine {
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return clipped;
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return clipped;
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}
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}
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public static void MakeClockwise (ExposedList<float> polygon) {
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static void MakeClockwise (ExposedList<float> polygon) {
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float[] vertices = polygon.Items;
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float[] vertices = polygon.Items;
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int verticeslength = polygon.Count;
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int verticeslength = polygon.Count;
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@ -31,7 +31,7 @@
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using System;
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using System;
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namespace Spine {
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namespace Spine {
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public class Triangulator {
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internal class Triangulator {
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private readonly ExposedList<ExposedList<float>> convexPolygons = new ExposedList<ExposedList<float>>();
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private readonly ExposedList<ExposedList<float>> convexPolygons = new ExposedList<ExposedList<float>>();
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private readonly ExposedList<ExposedList<int>> convexPolygonsIndices = new ExposedList<ExposedList<int>>();
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private readonly ExposedList<ExposedList<int>> convexPolygonsIndices = new ExposedList<ExposedList<int>>();
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