[unity] Minor: removed a debug log statement added in commit 299ab8f.

This commit is contained in:
Harald Csaszar 2022-03-01 12:24:03 +01:00
parent b7f4bbc5e3
commit 4cb0f16ae6

View File

@ -88,7 +88,6 @@ namespace Spine.Unity.Editor {
}
internal static void PostprocessSpinePrefabMeshes () {
Debug.Log("PostprocessSpinePrefabMeshes called");
foreach (string assetPath in prefabsToRestore) {
GameObject g = AssetDatabase.LoadAssetAtPath<GameObject>(assetPath);
SpineEditorUtilities.SetupSpinePrefabMesh(g, null);