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[monogame] Update getting started URI.
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@ -28,7 +28,7 @@ Note: `spine-monogame` references source files from `spine-csharp/src`.
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## Example
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## Example
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1. Follow the [MonoGame Getting Started Guide](https://docs.monogame.net/articles/getting_started/0_getting_started.html) on how to setup your development environment for MonoGame. Make sure to also install the optional dependencies allowing compilation of shaders.
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1. Follow the [MonoGame Getting Started Guide](https://docs.monogame.net/articles/getting_started/index.html) on how to setup your development environment for MonoGame. Make sure to also install the optional dependencies allowing compilation of shaders.
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip via the download button above.
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip via the download button above.
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1. Open the `spine-monogame.sln` Solution in the IDE you choose based on the `Monogame Getting Started Guide`.
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1. Open the `spine-monogame.sln` Solution in the IDE you choose based on the `Monogame Getting Started Guide`.
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1. Set the `spine-monogame-example` project as the startup project, and ensure the working directory is set to `spine-runtimes/spine-monogame/spine-monogame-example` when running or debugging the project.
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1. Set the `spine-monogame-example` project as the startup project, and ensure the working directory is set to `spine-runtimes/spine-monogame/spine-monogame-example` when running or debugging the project.
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