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CHANGELOG.md
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CHANGELOG.md
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# 4.1
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## C
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### SFML
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## C++
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### Cocos2d-x
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### SFML
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### UE4
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## C# ##
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### Unity
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* **Officially supported Unity versions are 2017.1-2021.1**.
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* **Breaking changes**
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* **Additions**
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* **Changes of default values**
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* **Deprecated**
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* **Restructuring (Non-Breaking)**
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### XNA/MonoGame
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## Java
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* **Breaking change**: `AttachmentLoader#newRegionAttachment()` and `AttachmentLoader#newMeshAttachment()` take an additional `Sequence` parameter.
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* **Breaking change**: `Slot#setAttachmentTime()` and `Slot#getAttachmentTime()` have been removed.
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* **Breaking change**: `VertexAttachment#setDeformAttachment()` and `VertexAttachment#getDeformAttachment()` have been replaced with `VertexAttachment#setTimelineAttachment()` and `VertexAttachment#getTimelineAttachment()`.
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* **Breaking change**: `RegionAttachment#updateOffset()` has been renamed to `RegionAttachment#updateRegion()`. The called must ensure that the attachment's region is not `null`.
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* **Breaking change**: `RegionAttachment#computeWorldVertices()` takes a `Slot` instead of a `Bone` as the first argument.
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* **Addition**: full support for sequences.
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### libGDX
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## Typescript/Javascript
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* **Breaking change**: `AttachmentLoader#newRegionAttachment()` and `AttachmentLoader#newMeshAttachment()` take an additional `Sequence` parameter.
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* **Breaking change**: `Slot#attachmentTime` and has been removed.
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* **Breaking change**: `VertexAttachment#deformAttachment` has been replaced with `VertexAttachment#timelineAttachment`.
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* **Breaking change**: `RegionAttachment#updateOffset()` has been renamed to `RegionAttachment#updateRegion()`. The called must ensure that the attachment's region is not `null`.
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* **Breaking change**: `RegionAttachment#computeWorldVertices()` takes a `Slot` instead of a `Bone` as the first argument.
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* **Addition**: full support for sequences.
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### WebGL backend
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### Canvas backend
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### Three.js backend
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### Player
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# 4.0
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## AS3
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