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[unity] Cosmetic: fixed code formatting of previous commit.
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580a91d8ee
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@ -39,7 +39,7 @@ namespace Spine.Unity.Editor {
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/// </summary>
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public static class TextureImporterUtility {
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private static IEnumerable<string> GetAllPlatforms() {
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private static IEnumerable<string> GetAllPlatforms () {
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BuildTarget[] buildTargets = (BuildTarget[])Enum.GetValues(typeof(BuildTarget));
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var platformNames = buildTargets.Select(x => x.ToString()).ToList();
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@ -54,7 +54,7 @@ namespace Spine.Unity.Editor {
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/// <param name="disabledPlatforms">A list populated with platforms where overrides were previously enabled and
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/// which have now been disabled.</param>
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/// <returns>True if an override has been disabled for any platform, false otherwise.</returns>
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public static bool DisableOverrides(TextureImporter importer, out List<string> disabledPlatforms) {
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public static bool DisableOverrides (TextureImporter importer, out List<string> disabledPlatforms) {
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IEnumerable<string> platforms = GetAllPlatforms();
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disabledPlatforms = new List<string>();
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@ -78,7 +78,7 @@ namespace Spine.Unity.Editor {
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/// <summary>Enables Texture Import settings platform overrides for given platforms.</summary>
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/// <param name="importer">The TextureImporter wrapper of the target texture asset.</param>
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/// <param name="platformsToEnable">A list of platforms for which overrides shall be enabled.</param>
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public static void EnableOverrides(TextureImporter importer, List<string> platformsToEnable) {
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public static void EnableOverrides (TextureImporter importer, List<string> platformsToEnable) {
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if (platformsToEnable.Count == 0)
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return;
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