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[godot] Extract build step into separate shell scripts.
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spine-godot/build.bat
Normal file
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spine-godot/build.bat
Normal file
@ -0,0 +1 @@
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cd godot & git apply ../livepp.patch & scons target=debug custom_modules=..\spine_godot vsproj=yes livepp=%LIVEPP% --jobs=16 & cd ..
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spine-godot/build.sh
Executable file
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spine-godot/build.sh
Executable file
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#/bin/sh
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set -e
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pushd godot
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scons compiledb=yes custom_modules="../spine_godot" -j16
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popd
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@ -4,4 +4,4 @@ xcopy /E /I .idea godot\.idea
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copy custom.py godot
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rmdir spine_godot\spine-cpp /s /q
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xcopy /E /I ..\spine-cpp\spine-cpp spine_godot\spine-cpp
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cd godot & git apply ../livepp.patch & scons target=debug custom_modules=..\spine_godot vsproj=yes livepp=%LIVEPP% --jobs=16 & cd ..
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build.bat
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@ -5,6 +5,4 @@ git clone --depth 1 https://github.com/godotengine/godot.git -b 3.4.4-stable
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cp -r .idea godot
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cp custom.py godot
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cp -r ../spine-cpp/spine-cpp spine_godot
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pushd godot
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scons compiledb=yes custom_modules="../spine_godot" -j16
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popd
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./build.sh
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