[godot] More work on animation mixes inspector.

This commit is contained in:
badlogic 2022-04-15 00:05:47 +02:00
parent 22c0f2a9eb
commit 60a1ca98d9
4 changed files with 117 additions and 64 deletions

View File

@ -4,16 +4,16 @@
[ext_resource path="res://assets/spineboy/spineboy-pro.json" type="SpineSkeletonFileResource" id=2]
[sub_resource type="SpineAnimationMix" id=1]
from = "death"
to = "aim"
mix = 1.2
from = "idle"
to = "death"
mix = 1.0
[sub_resource type="SpineAnimationMix" id=2]
from = "idle-turn"
to = "aim"
from = "run"
to = "idle"
mix = 0.2
[resource]
atlas_res = ExtResource( 1 )
skeleton_file_res = ExtResource( 2 )
default_mix = 0.2
animation_mixes = [ SubResource( 1 ), SubResource( 2 ) ]

View File

@ -76,27 +76,24 @@ SpineEditorPlugin::SpineEditorPlugin(EditorNode *node) {
add_import_plugin(memnew(SpineAtlasResourceImportPlugin));
add_import_plugin(memnew(SpineJsonResourceImportPlugin));
add_import_plugin(memnew(SpineBinaryResourceImportPlugin));
add_inspector_plugin(memnew(SpineAnimationMixesInspectorPlugin));
add_inspector_plugin(memnew(SpineSkeletonDataResourceInspectorPlugin));
}
SpineEditorPlugin::~SpineEditorPlugin() {
}
bool SpineEditorPlugin::handles(Object *object) const {
return object->is_class("SpineSprite") || object->is_class("SpineSkeletonDataResource");
}
bool SpineAnimationMixesInspectorPlugin::can_handle(Object *object) {
bool SpineSkeletonDataResourceInspectorPlugin::can_handle(Object *object) {
return object->is_class("SpineSkeletonDataResource");
}
bool SpineAnimationMixesInspectorPlugin::parse_property(Object *object, Variant::Type type, const String &path,
PropertyHint hint, const String &hint_text, int usage) {
if (path == "animation_mixes" && object) {
bool SpineSkeletonDataResourceInspectorPlugin::parse_property(Object *object, Variant::Type type, const String &path,
PropertyHint hint, const String &hint_text, int usage) {
if (path == "animation_mixes") {
Ref<SpineSkeletonDataResource> skeleton_data = Object::cast_to<SpineSkeletonDataResource>(object);
if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded()) return true;
auto mixes_property = memnew(SpineEditorPropertyAnimationMixes);
mixes_property->setup(Object::cast_to<SpineSkeletonDataResource>(object));
mixes_property->setup(skeleton_data);
add_property_editor(path, mixes_property);
return true;
}
return false;
}
@ -107,10 +104,8 @@ SpineEditorPropertyAnimationMixes::SpineEditorPropertyAnimationMixes(): skeleton
void SpineEditorPropertyAnimationMixes::_bind_methods() {
ClassDB::bind_method(D_METHOD("add_mix"), &SpineEditorPropertyAnimationMixes::add_mix);
ClassDB::bind_method(D_METHOD("delete_mix"), &SpineEditorPropertyAnimationMixes::delete_mix);
ClassDB::bind_method(D_METHOD("property_changed"), &SpineEditorPropertyAnimationMixes::property_changed);
}
void SpineEditorPropertyAnimationMixes::add_mix() {
if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded() || updating) return;
@ -136,13 +131,6 @@ void SpineEditorPropertyAnimationMixes::delete_mix(int64_t idx) {
emit_changed(get_edited_property(), mixes);
}
void SpineEditorPropertyAnimationMixes::property_changed(const String &property, Variant value, const String &name, bool changing, Ref<SpineAnimationMix> mix) {
if (property == "from") mix->set_from(value);
if (property == "to") mix->set_to(value);
if (property == "mix") mix->set_mix(value);
emit_changed(get_edited_property(), skeleton_data->get_animation_mixes().duplicate());
}
void SpineEditorPropertyAnimationMixes::update_property() {
if (updating) return;
updating = true;
@ -169,49 +157,100 @@ void SpineEditorPropertyAnimationMixes::update_property() {
Array mixes = skeleton_data->get_animation_mixes();
for (int i = 0; i < mixes.size(); i++) {
Ref<SpineAnimationMix> mix = mixes[i];
auto hbox = memnew(HBoxContainer);
hbox->set_h_size_flags(SIZE_FILL);
auto from_enum = memnew(EditorPropertyTextEnum);
from_enum->set_h_size_flags(SIZE_EXPAND_FILL);
from_enum->setup(animation_names);
from_enum->set_object_and_property(*mix, "from");
from_enum->update_property();
from_enum->connect("property_changed", this, "property_changed", varray(mix));
hbox->add_child(from_enum);
auto to_enum = memnew(EditorPropertyTextEnum);
to_enum->set_h_size_flags(SIZE_EXPAND_FILL);
to_enum->setup(animation_names);
to_enum->set_object_and_property(*mix, "to");
to_enum->update_property();
to_enum->connect("property_changed", this, "property_changed", varray(mix));
hbox->add_child(to_enum);
auto mix_float = memnew(EditorPropertyFloat);
mix_float->set_h_size_flags(SIZE_EXPAND_FILL);
mix_float->setup(0, 9999999, 0.001, true, false, false, false);
mix_float->set_object_and_property(*mix, "mix");
mix_float->update_property();
mix_float->connect("property_changed", this, "property_changed", varray(mix));
hbox->add_child(mix_float);
hbox->set_h_size_flags(SIZE_EXPAND_FILL);
container->add_child(hbox);
auto mix_property = memnew(SpineEditorPropertyAnimationMix);
mix_property->set_h_size_flags(SIZE_EXPAND_FILL);
hbox->add_child(mix_property);
mix_property->setup(skeleton_data, mix);
mix_property->set_object_and_property(*mix, "");
mix_property->update_property();
auto delete_button = memnew(Button);
hbox->add_child(delete_button);
delete_button->set_text("Delete");
delete_button->connect("pressed", this, "delete_mix", varray(i));
hbox->add_child(delete_button);
container->add_child(hbox);
}
auto add_mix_button = memnew(Button);
add_mix_button->set_text("Add mix");
add_mix_button->set_h_size_flags(SIZE_EXPAND_FILL);
// add_mix_button->set_h_size_flags(SIZE_EXPAND_FILL);
add_mix_button->connect("pressed", this, "add_mix");
container->add_child(add_mix_button);
updating = false;
}
SpineEditorPropertyAnimationMix::SpineEditorPropertyAnimationMix(): skeleton_data(nullptr), container(nullptr), updating(false) {
}
void SpineEditorPropertyAnimationMix::setup(Ref<SpineSkeletonDataResource> skeleton_data, Ref<SpineAnimationMix> mix) {
this->skeleton_data = skeleton_data;
this->mix = mix;
}
void SpineEditorPropertyAnimationMix::_bind_methods() {
ClassDB::bind_method(D_METHOD("data_changed"), &SpineEditorPropertyAnimationMix::data_changed);
}
void SpineEditorPropertyAnimationMix::data_changed(const String &property, Variant value, const String &name, bool changing) {
if (property == "from") mix->set_from(value);
if (property == "to") mix->set_to(value);
if (property == "mix") mix->set_mix(value);
emit_changed(property, value);
skeleton_data->update_mixes();
}
void SpineEditorPropertyAnimationMix::update_property() {
if (updating) return;
updating = true;
if (container) {
memdelete(container);
container->queue_delete();
container = nullptr;
}
if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded()) {
updating = false;
return;
}
Vector<String> animation_names;
skeleton_data->get_animation_names(animation_names);
container = memnew(HBoxContainer);
container->set_h_size_flags(SIZE_EXPAND_FILL);
add_child(container);
auto from_enum = memnew(EditorPropertyTextEnum);
from_enum->set_h_size_flags(SIZE_EXPAND_FILL);
container->add_child(from_enum);
from_enum->setup(animation_names);
from_enum->set_object_and_property(get_edited_object(), "from");
from_enum->update_property();
from_enum->connect("property_changed", this, "data_changed");
auto to_enum = memnew(EditorPropertyTextEnum);
to_enum->set_h_size_flags(SIZE_EXPAND_FILL);
container->add_child(to_enum);
to_enum->setup(animation_names);
to_enum->set_object_and_property(get_edited_object(), "to");
to_enum->update_property();
to_enum->connect("property_changed", this, "data_changed");
auto mix_float = memnew(EditorPropertyFloat);
mix_float->set_h_size_flags(SIZE_EXPAND_FILL);
container->add_child(mix_float);
mix_float->setup(0, 9999999, 0.001, true, false, false, false);
mix_float->set_object_and_property(get_edited_object(), "mix");
mix_float->update_property();
mix_float->connect("property_changed", this, "property_changed");
updating = false;
}
#endif

View File

@ -121,15 +121,13 @@ public:
String get_name() const override { return "SpineEditorPlugin"; }
bool has_main_screen() const { return false; }
bool handles(Object *object) const override;
};
class SpineAnimationMixesInspectorPlugin: public EditorInspectorPlugin {
GDCLASS(SpineAnimationMixesInspectorPlugin, EditorInspectorPlugin)
class SpineSkeletonDataResourceInspectorPlugin: public EditorInspectorPlugin {
GDCLASS(SpineSkeletonDataResourceInspectorPlugin, EditorInspectorPlugin)
public:
SpineAnimationMixesInspectorPlugin() = default;
SpineSkeletonDataResourceInspectorPlugin() = default;
bool can_handle(Object *object) override;
bool parse_property(Object *object, Variant::Type type, const String &path, PropertyHint hint, const String &hint_text, int usage) override;
@ -145,13 +143,28 @@ class SpineEditorPropertyAnimationMixes: public EditorProperty {
static void _bind_methods();
void add_mix();
void delete_mix(int64_t idx);
void property_changed(const String &property, Variant value, const String &name, bool changing, Ref<SpineAnimationMix> mix);
public:
SpineEditorPropertyAnimationMixes();
void setup(Ref<SpineSkeletonDataResource> skeleton_data) { this->skeleton_data = skeleton_data; };
virtual void update_property();
};
class SpineEditorPropertyAnimationMix: public EditorProperty {
GDCLASS(SpineEditorPropertyAnimationMix, EditorProperty)
Ref<SpineSkeletonDataResource> skeleton_data;
Ref<SpineAnimationMix> mix;
HBoxContainer *container;
bool updating;
static void _bind_methods();
void data_changed(const String &property, Variant value, const String &name, bool changing);
public:
SpineEditorPropertyAnimationMix();
void setup(Ref<SpineSkeletonDataResource> skeleton_data, Ref<SpineAnimationMix> mix);
virtual void update_property();
};
#endif
#endif//GODOT_SPINEEDITORPLUGIN_H

View File

@ -57,8 +57,6 @@ private:
void load_res(spine::Atlas *atlas, const String &json, const Vector<uint8_t> &binary);
void update_mixes();
public:
SpineSkeletonDataResource();
virtual ~SpineSkeletonDataResource();
@ -87,6 +85,9 @@ public:
Array get_animation_mixes();
// Used by SpineEditorPropertyAnimationMix(es) to update the underlying AnimationState
void update_mixes();
// Spine API
Ref<SpineBoneData> find_bone(const String &bone_name) const;