mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 22:34:53 +08:00
[godot] More work on animation mixes inspector.
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commit
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@ -4,16 +4,16 @@
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[ext_resource path="res://assets/spineboy/spineboy-pro.json" type="SpineSkeletonFileResource" id=2]
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[sub_resource type="SpineAnimationMix" id=1]
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from = "death"
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to = "aim"
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mix = 1.2
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from = "idle"
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to = "death"
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mix = 1.0
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[sub_resource type="SpineAnimationMix" id=2]
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from = "idle-turn"
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to = "aim"
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from = "run"
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to = "idle"
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mix = 0.2
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[resource]
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atlas_res = ExtResource( 1 )
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skeleton_file_res = ExtResource( 2 )
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default_mix = 0.2
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animation_mixes = [ SubResource( 1 ), SubResource( 2 ) ]
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@ -76,27 +76,24 @@ SpineEditorPlugin::SpineEditorPlugin(EditorNode *node) {
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add_import_plugin(memnew(SpineAtlasResourceImportPlugin));
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add_import_plugin(memnew(SpineJsonResourceImportPlugin));
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add_import_plugin(memnew(SpineBinaryResourceImportPlugin));
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add_inspector_plugin(memnew(SpineAnimationMixesInspectorPlugin));
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add_inspector_plugin(memnew(SpineSkeletonDataResourceInspectorPlugin));
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}
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SpineEditorPlugin::~SpineEditorPlugin() {
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}
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bool SpineEditorPlugin::handles(Object *object) const {
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return object->is_class("SpineSprite") || object->is_class("SpineSkeletonDataResource");
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}
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bool SpineAnimationMixesInspectorPlugin::can_handle(Object *object) {
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bool SpineSkeletonDataResourceInspectorPlugin::can_handle(Object *object) {
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return object->is_class("SpineSkeletonDataResource");
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}
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bool SpineAnimationMixesInspectorPlugin::parse_property(Object *object, Variant::Type type, const String &path,
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PropertyHint hint, const String &hint_text, int usage) {
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if (path == "animation_mixes" && object) {
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bool SpineSkeletonDataResourceInspectorPlugin::parse_property(Object *object, Variant::Type type, const String &path,
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PropertyHint hint, const String &hint_text, int usage) {
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if (path == "animation_mixes") {
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Ref<SpineSkeletonDataResource> skeleton_data = Object::cast_to<SpineSkeletonDataResource>(object);
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if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded()) return true;
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auto mixes_property = memnew(SpineEditorPropertyAnimationMixes);
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mixes_property->setup(Object::cast_to<SpineSkeletonDataResource>(object));
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mixes_property->setup(skeleton_data);
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add_property_editor(path, mixes_property);
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return true;
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}
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return false;
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}
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@ -107,10 +104,8 @@ SpineEditorPropertyAnimationMixes::SpineEditorPropertyAnimationMixes(): skeleton
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void SpineEditorPropertyAnimationMixes::_bind_methods() {
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ClassDB::bind_method(D_METHOD("add_mix"), &SpineEditorPropertyAnimationMixes::add_mix);
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ClassDB::bind_method(D_METHOD("delete_mix"), &SpineEditorPropertyAnimationMixes::delete_mix);
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ClassDB::bind_method(D_METHOD("property_changed"), &SpineEditorPropertyAnimationMixes::property_changed);
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}
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void SpineEditorPropertyAnimationMixes::add_mix() {
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if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded() || updating) return;
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@ -136,13 +131,6 @@ void SpineEditorPropertyAnimationMixes::delete_mix(int64_t idx) {
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emit_changed(get_edited_property(), mixes);
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}
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void SpineEditorPropertyAnimationMixes::property_changed(const String &property, Variant value, const String &name, bool changing, Ref<SpineAnimationMix> mix) {
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if (property == "from") mix->set_from(value);
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if (property == "to") mix->set_to(value);
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if (property == "mix") mix->set_mix(value);
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emit_changed(get_edited_property(), skeleton_data->get_animation_mixes().duplicate());
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}
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void SpineEditorPropertyAnimationMixes::update_property() {
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if (updating) return;
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updating = true;
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@ -169,49 +157,100 @@ void SpineEditorPropertyAnimationMixes::update_property() {
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Array mixes = skeleton_data->get_animation_mixes();
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for (int i = 0; i < mixes.size(); i++) {
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Ref<SpineAnimationMix> mix = mixes[i];
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auto hbox = memnew(HBoxContainer);
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hbox->set_h_size_flags(SIZE_FILL);
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auto from_enum = memnew(EditorPropertyTextEnum);
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from_enum->set_h_size_flags(SIZE_EXPAND_FILL);
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from_enum->setup(animation_names);
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from_enum->set_object_and_property(*mix, "from");
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from_enum->update_property();
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from_enum->connect("property_changed", this, "property_changed", varray(mix));
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hbox->add_child(from_enum);
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auto to_enum = memnew(EditorPropertyTextEnum);
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to_enum->set_h_size_flags(SIZE_EXPAND_FILL);
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to_enum->setup(animation_names);
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to_enum->set_object_and_property(*mix, "to");
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to_enum->update_property();
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to_enum->connect("property_changed", this, "property_changed", varray(mix));
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hbox->add_child(to_enum);
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auto mix_float = memnew(EditorPropertyFloat);
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mix_float->set_h_size_flags(SIZE_EXPAND_FILL);
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mix_float->setup(0, 9999999, 0.001, true, false, false, false);
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mix_float->set_object_and_property(*mix, "mix");
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mix_float->update_property();
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mix_float->connect("property_changed", this, "property_changed", varray(mix));
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hbox->add_child(mix_float);
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hbox->set_h_size_flags(SIZE_EXPAND_FILL);
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container->add_child(hbox);
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auto mix_property = memnew(SpineEditorPropertyAnimationMix);
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mix_property->set_h_size_flags(SIZE_EXPAND_FILL);
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hbox->add_child(mix_property);
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mix_property->setup(skeleton_data, mix);
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mix_property->set_object_and_property(*mix, "");
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mix_property->update_property();
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auto delete_button = memnew(Button);
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hbox->add_child(delete_button);
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delete_button->set_text("Delete");
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delete_button->connect("pressed", this, "delete_mix", varray(i));
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hbox->add_child(delete_button);
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container->add_child(hbox);
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}
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auto add_mix_button = memnew(Button);
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add_mix_button->set_text("Add mix");
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add_mix_button->set_h_size_flags(SIZE_EXPAND_FILL);
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// add_mix_button->set_h_size_flags(SIZE_EXPAND_FILL);
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add_mix_button->connect("pressed", this, "add_mix");
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container->add_child(add_mix_button);
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updating = false;
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}
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SpineEditorPropertyAnimationMix::SpineEditorPropertyAnimationMix(): skeleton_data(nullptr), container(nullptr), updating(false) {
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}
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void SpineEditorPropertyAnimationMix::setup(Ref<SpineSkeletonDataResource> skeleton_data, Ref<SpineAnimationMix> mix) {
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this->skeleton_data = skeleton_data;
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this->mix = mix;
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}
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void SpineEditorPropertyAnimationMix::_bind_methods() {
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ClassDB::bind_method(D_METHOD("data_changed"), &SpineEditorPropertyAnimationMix::data_changed);
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}
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void SpineEditorPropertyAnimationMix::data_changed(const String &property, Variant value, const String &name, bool changing) {
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if (property == "from") mix->set_from(value);
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if (property == "to") mix->set_to(value);
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if (property == "mix") mix->set_mix(value);
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emit_changed(property, value);
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skeleton_data->update_mixes();
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}
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void SpineEditorPropertyAnimationMix::update_property() {
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if (updating) return;
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updating = true;
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if (container) {
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memdelete(container);
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container->queue_delete();
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container = nullptr;
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}
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if (!skeleton_data.is_valid() || !skeleton_data->is_skeleton_data_loaded()) {
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updating = false;
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return;
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}
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Vector<String> animation_names;
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skeleton_data->get_animation_names(animation_names);
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container = memnew(HBoxContainer);
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container->set_h_size_flags(SIZE_EXPAND_FILL);
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add_child(container);
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auto from_enum = memnew(EditorPropertyTextEnum);
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from_enum->set_h_size_flags(SIZE_EXPAND_FILL);
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container->add_child(from_enum);
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from_enum->setup(animation_names);
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from_enum->set_object_and_property(get_edited_object(), "from");
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from_enum->update_property();
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from_enum->connect("property_changed", this, "data_changed");
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auto to_enum = memnew(EditorPropertyTextEnum);
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to_enum->set_h_size_flags(SIZE_EXPAND_FILL);
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container->add_child(to_enum);
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to_enum->setup(animation_names);
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to_enum->set_object_and_property(get_edited_object(), "to");
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to_enum->update_property();
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to_enum->connect("property_changed", this, "data_changed");
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auto mix_float = memnew(EditorPropertyFloat);
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mix_float->set_h_size_flags(SIZE_EXPAND_FILL);
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container->add_child(mix_float);
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mix_float->setup(0, 9999999, 0.001, true, false, false, false);
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mix_float->set_object_and_property(get_edited_object(), "mix");
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mix_float->update_property();
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mix_float->connect("property_changed", this, "property_changed");
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updating = false;
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}
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#endif
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@ -121,15 +121,13 @@ public:
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String get_name() const override { return "SpineEditorPlugin"; }
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bool has_main_screen() const { return false; }
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bool handles(Object *object) const override;
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};
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class SpineAnimationMixesInspectorPlugin: public EditorInspectorPlugin {
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GDCLASS(SpineAnimationMixesInspectorPlugin, EditorInspectorPlugin)
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class SpineSkeletonDataResourceInspectorPlugin: public EditorInspectorPlugin {
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GDCLASS(SpineSkeletonDataResourceInspectorPlugin, EditorInspectorPlugin)
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public:
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SpineAnimationMixesInspectorPlugin() = default;
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SpineSkeletonDataResourceInspectorPlugin() = default;
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bool can_handle(Object *object) override;
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bool parse_property(Object *object, Variant::Type type, const String &path, PropertyHint hint, const String &hint_text, int usage) override;
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@ -145,13 +143,28 @@ class SpineEditorPropertyAnimationMixes: public EditorProperty {
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static void _bind_methods();
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void add_mix();
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void delete_mix(int64_t idx);
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void property_changed(const String &property, Variant value, const String &name, bool changing, Ref<SpineAnimationMix> mix);
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public:
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SpineEditorPropertyAnimationMixes();
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void setup(Ref<SpineSkeletonDataResource> skeleton_data) { this->skeleton_data = skeleton_data; };
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virtual void update_property();
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};
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class SpineEditorPropertyAnimationMix: public EditorProperty {
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GDCLASS(SpineEditorPropertyAnimationMix, EditorProperty)
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Ref<SpineSkeletonDataResource> skeleton_data;
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Ref<SpineAnimationMix> mix;
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HBoxContainer *container;
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bool updating;
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static void _bind_methods();
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void data_changed(const String &property, Variant value, const String &name, bool changing);
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public:
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SpineEditorPropertyAnimationMix();
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void setup(Ref<SpineSkeletonDataResource> skeleton_data, Ref<SpineAnimationMix> mix);
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virtual void update_property();
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};
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#endif
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#endif//GODOT_SPINEEDITORPLUGIN_H
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@ -57,8 +57,6 @@ private:
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void load_res(spine::Atlas *atlas, const String &json, const Vector<uint8_t> &binary);
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void update_mixes();
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public:
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SpineSkeletonDataResource();
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virtual ~SpineSkeletonDataResource();
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@ -87,6 +85,9 @@ public:
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Array get_animation_mixes();
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// Used by SpineEditorPropertyAnimationMix(es) to update the underlying AnimationState
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void update_mixes();
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// Spine API
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Ref<SpineBoneData> find_bone(const String &bone_name) const;
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