[unity] Fixed SkeletonRagdoll2D behaviour being wrong in Unity 2020.3+. Closes #1977.

This commit is contained in:
Harald Csaszar 2021-11-03 19:46:41 +01:00
parent c92bca135f
commit 69460f3bd6

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@ -29,7 +29,7 @@
// Contributed by: Mitch Thompson
#if UNITY_2019_2_OR_NEWER
#if UNITY_2019_2 || UNITY_2019_3 || UNITY_2019_4 || UNITY_2020_1 || UNITY_2020_2 // note: 2020.3+ uses old bahavior again
#define HINGE_JOINT_NEW_BEHAVIOUR
#endif