mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-03-03 22:29:13 +08:00
[flutter] Switch to render objects.
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parent
689f748f5d
commit
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@ -1,7 +1,9 @@
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import 'package:flutter/material.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/rendering.dart';
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import 'package:flutter/scheduler.dart';
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import 'package:spine_flutter/spine_flutter.dart' as spine_flutter;
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import 'package:spine_flutter/spine_flutter.dart' as spine_flutter;
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import 'package:flutter/services.dart' show rootBundle;
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import 'package:flutter/services.dart' show rootBundle;
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import 'package:spine_flutter/spine_flutter_bindings_generated.dart';
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import 'package:spine_flutter/spine_flutter.dart';
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void main() {
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void main() {
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runApp(const MyApp());
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runApp(const MyApp());
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@ -18,7 +20,7 @@ class SpineWidget extends StatefulWidget {
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}
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}
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class _SpineWidgetState extends State<SpineWidget> {
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class _SpineWidgetState extends State<SpineWidget> {
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spine_flutter.SpineSkeletonDrawable? skeletonDrawable;
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SpineSkeletonDrawable? skeletonDrawable;
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@override
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@override
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void initState() {
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void initState() {
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@ -40,39 +42,93 @@ class _SpineWidgetState extends State<SpineWidget> {
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Widget build(BuildContext context) {
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Widget build(BuildContext context) {
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if (skeletonDrawable != null) {
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if (skeletonDrawable != null) {
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print("Skeleton loaded, rebuilding painter");
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print("Skeleton loaded, rebuilding painter");
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return CustomPaint(
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return _SpineRenderObjectWidget(skeletonDrawable!);
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painter: _SpinePainter(this),
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child: Container()
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);
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} else {
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} else {
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print("Skeleton not loaded yet");
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print("Skeleton not loaded yet");
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return Container();
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return SizedBox();
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}
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}
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}
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}
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}
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}
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class _SpinePainter extends CustomPainter {
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class _SpineRenderObjectWidget extends LeafRenderObjectWidget {
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final _SpineWidgetState state;
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final SpineSkeletonDrawable skeletonDrawable;
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_SpineRenderObjectWidget(this.skeletonDrawable);
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_SpinePainter(this.state);
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@override
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@override
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void paint(Canvas canvas, Size size) {
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RenderObject createRenderObject(BuildContext context) {
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print("painting");
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return _SpineRenderObject(skeletonDrawable);
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final drawable = state.skeletonDrawable;
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if (drawable == null) return;
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final commands = drawable.render();
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canvas.save();
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canvas.translate(size.width / 2, size.height);
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for (final cmd in commands) {
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canvas.drawVertices(cmd.vertices, BlendMode.modulate, drawable.atlas.atlasPagePaints[cmd.atlasPageIndex]);
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}
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canvas.restore();
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}
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}
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@override
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@override
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bool shouldRepaint(CustomPainter oldDelegate) {
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void updateRenderObject(BuildContext context, covariant _SpineRenderObject renderObject) {
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return false;
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renderObject.skeletonDrawable = skeletonDrawable;
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}
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}
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class _SpineRenderObject extends RenderBox {
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SpineSkeletonDrawable _skeletonDrawable;
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double _deltaTime = 0;
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final Stopwatch _stopwatch = Stopwatch();
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_SpineRenderObject(this._skeletonDrawable);
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set skeletonDrawable(SpineSkeletonDrawable skeletonDrawable) {
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if (_skeletonDrawable == skeletonDrawable) return;
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// FIXME dispose old drawable here?
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_skeletonDrawable = skeletonDrawable;
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markNeedsPaint();
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}
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@override
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bool get sizedByParent => true;
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@override
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bool get isRepaintBoundary => true;
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@override
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bool hitTestSelf(Offset position) => true;
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@override
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void performResize() {
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size = constraints.biggest;
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}
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@override
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void attach(PipelineOwner owner) {
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super.attach(owner);
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_stopwatch.start();
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}
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@override
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void detach() {
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_stopwatch.stop();
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super.detach();
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}
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void _beginFrame(Duration duration) {
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_deltaTime = _stopwatch.elapsedTicks / _stopwatch.frequency;
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_stopwatch.reset();
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_stopwatch.start();
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markNeedsPaint();
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}
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@override
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void paint(PaintingContext context, Offset offset) {
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print("painting");
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final Canvas canvas = context.canvas
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..save()
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..clipRect(offset & size);
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final commands = _skeletonDrawable.render();
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canvas.save();
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canvas.translate(offset.dx, offset.dy);
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for (final cmd in commands) {
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canvas.drawVertices(cmd.vertices, BlendMode.modulate, _skeletonDrawable.atlas.atlasPagePaints[cmd.atlasPageIndex]);
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}
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canvas.restore();
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SchedulerBinding.instance.scheduleFrameCallback(_beginFrame);
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}
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}
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}
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}
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@ -91,8 +147,6 @@ class _MyAppState extends State<MyApp> {
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@override
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@override
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Widget build(BuildContext context) {
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Widget build(BuildContext context) {
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const textStyle = TextStyle(fontSize: 25);
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const spacerSmall = SizedBox(height: 10);
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return const MaterialApp(
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return const MaterialApp(
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home: SpineWidget("assets/spineboy-pro.json", "assets/spineboy.atlas")
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home: SpineWidget("assets/spineboy-pro.json", "assets/spineboy.atlas")
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);
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);
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