[haxe] Renamed example ControlBones

This commit is contained in:
Davide Tantillo 2024-06-04 09:13:52 +02:00
parent 7c03945ba9
commit 73c401c2e5
3 changed files with 2 additions and 6 deletions

View File

@ -97,7 +97,7 @@ class AnimationBoundExample extends Scene {
public function onTouch(e:TouchEvent) {
var touch = e.getTouch(this);
if (touch != null && touch.phase == TouchPhase.ENDED) {
SceneManager.getInstance().switchScene(new StretcyhmanExample());
SceneManager.getInstance().switchScene(new ControlBonesExample());
}
}
}

View File

@ -40,7 +40,7 @@ import starling.events.TouchEvent;
import starling.events.TouchPhase;
import starling.display.Canvas;
class StretcyhmanExample extends Scene {
class ControlBonesExample extends Scene {
var loadBinary = true;
var skeletonSprite:SkeletonSprite;

View File

@ -53,15 +53,11 @@ class SackExample extends Scene {
var skeletonSprite = new SkeletonSprite(skeletondata, animationStateData);
skeletonSprite.skeleton.updateWorldTransform(Physics.update);
var bounds = skeletonSprite.skeleton.getBounds();
skeletonSprite.scale = 0.2;
skeletonSprite.x = Starling.current.stage.stageWidth / 2;
skeletonSprite.y = Starling.current.stage.stageHeight/ 2;
trace(skeletonSprite);
skeletonSprite.state.setAnimationByName(0, "cape-follow-example", true);
addChild(skeletonSprite);