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https://github.com/EsotericSoftware/spine-runtimes.git
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[haxe] Renamed example ControlBones
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@ -97,7 +97,7 @@ class AnimationBoundExample extends Scene {
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public function onTouch(e:TouchEvent) {
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public function onTouch(e:TouchEvent) {
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var touch = e.getTouch(this);
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var touch = e.getTouch(this);
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if (touch != null && touch.phase == TouchPhase.ENDED) {
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if (touch != null && touch.phase == TouchPhase.ENDED) {
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SceneManager.getInstance().switchScene(new StretcyhmanExample());
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SceneManager.getInstance().switchScene(new ControlBonesExample());
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}
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}
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}
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}
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}
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}
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@ -40,7 +40,7 @@ import starling.events.TouchEvent;
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import starling.events.TouchPhase;
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import starling.events.TouchPhase;
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import starling.display.Canvas;
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import starling.display.Canvas;
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class StretcyhmanExample extends Scene {
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class ControlBonesExample extends Scene {
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var loadBinary = true;
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var loadBinary = true;
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var skeletonSprite:SkeletonSprite;
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var skeletonSprite:SkeletonSprite;
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@ -53,15 +53,11 @@ class SackExample extends Scene {
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var skeletonSprite = new SkeletonSprite(skeletondata, animationStateData);
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var skeletonSprite = new SkeletonSprite(skeletondata, animationStateData);
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skeletonSprite.skeleton.updateWorldTransform(Physics.update);
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skeletonSprite.skeleton.updateWorldTransform(Physics.update);
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var bounds = skeletonSprite.skeleton.getBounds();
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skeletonSprite.scale = 0.2;
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skeletonSprite.scale = 0.2;
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skeletonSprite.x = Starling.current.stage.stageWidth / 2;
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skeletonSprite.x = Starling.current.stage.stageWidth / 2;
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skeletonSprite.y = Starling.current.stage.stageHeight/ 2;
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skeletonSprite.y = Starling.current.stage.stageHeight/ 2;
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trace(skeletonSprite);
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skeletonSprite.state.setAnimationByName(0, "cape-follow-example", true);
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skeletonSprite.state.setAnimationByName(0, "cape-follow-example", true);
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addChild(skeletonSprite);
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addChild(skeletonSprite);
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