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[godot] Fix Linux build, again.
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@ -61,11 +61,7 @@ else
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target="$target vsproj=yes livepp=$LIVEPP"
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fi
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scons $target compiledb=yes custom_modules="../spine_godot" --jobs=$cpus
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if [[ "$OSTYPE" == "linux-gnu"* ]]; then
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if [ "$target" = "release_debug" ]; then
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strip bin/godot.x11.opt.tools.64
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fi
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fi
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strip bin/godot.x11.opt.tools.64
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fi
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popd
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