[flutter] Fix dependency cycle with widget->drawable, refactor examples.

This commit is contained in:
Mario Zechner 2022-11-17 11:35:36 +01:00
parent 5b5efb6fc7
commit 7bb1d65bfe
8 changed files with 374 additions and 273 deletions

View File

@ -0,0 +1,45 @@
import 'package:flutter/material.dart';
import 'package:spine_flutter/spine_flutter.dart';
class AnimationStateEvents extends StatelessWidget {
const AnimationStateEvents({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
reportLeaks();
final controller = SpineWidgetController((controller) {
for (final bone in controller.skeleton.getBones()) {
print(bone);
}
controller.skeleton.setScaleX(0.5);
controller.skeleton.setScaleY(0.5);
controller.skeleton.findSlot("gun")?.setColor(Color(1, 0, 0, 1));
controller.animationStateData.setDefaultMix(0.2);
controller.animationState.setAnimationByName(0, "walk", true).setListener((type, trackEntry, event) {
print("Walk animation event $type");
});
controller.animationState.addAnimationByName(0, "jump", false, 2);
controller.animationState.addAnimationByName(0, "run", true, 0).setListener((type, trackEntry, event) {
print("Run animation event $type");
});
controller.animationState.setListener((type, trackEntry, event) {
if (type == EventType.Event) {
print("User event: { name: ${event?.getData().getName()}, intValue: ${event?.getIntValue()}, floatValue: intValue: ${event?.getFloatValue()}, stringValue: ${event?.getStringValue()} }");
}
});
print("Current: ${controller.animationState.getCurrent(0)?.getAnimation().getName()}");
});
return Scaffold(
appBar: AppBar(title: const Text('Spineboy')),
body: Column(
children: [
const Text("See output in console!"),
Expanded(
child: SpineWidget.asset("assets/spineboy-pro.skel", "assets/spineboy.atlas", controller)
)
]
)
);
}
}

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@ -0,0 +1,51 @@
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
import 'package:spine_flutter/spine_flutter.dart';
class DressUp extends StatefulWidget {
const DressUp({Key? key}) : super(key: key);
@override
DressUpState createState() => DressUpState();
}
class DressUpState extends State<DressUp> {
static const double thumbnailSize = 200;
SkeletonDrawable? _drawable;
final List<Image> _skinImages = [];
@override
void initState() {
super.initState();
SkeletonDrawable.fromAsset("assets/mix-and-match-pro.skel", "assets/mix-and-match.atlas").then((drawable) async {
for (var skin in drawable.skeletonData.getSkins()) {
var recorder = ui.PictureRecorder();
var canvas = Canvas(recorder, const Rect.fromLTWH(0, 0, thumbnailSize, thumbnailSize));
canvas.drawRect(Rect(0, 0, 200, 200), ColorP)
var imageData = await (await recorder.endRecording().toImage(thumbnailSize.toInt(), thumbnailSize.toInt())).toByteData(format: ui.ImageByteFormat.png);
_skinImages.add(Image.memory(imageData!.buffer.asUint8List()));
}
_drawable = drawable;
setState(() {});
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Skins')),
body: _skinImages.isEmpty
? const SizedBox()
: Row(
children: [
Expanded(
child:ListView(
children: _skinImages
)
),
]
)
);
}
}

View File

@ -1,8 +1,14 @@
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:spine_flutter/spine_flutter.dart';
import 'simple_animation.dart';
import 'animation_state_events.dart';
import 'pause_play_animation.dart';
import 'skins.dart';
import 'dress_up.dart';
class ExampleSelector extends StatelessWidget {
const ExampleSelector({super.key});
@override
Widget build(BuildContext context) {
const spacer = SizedBox(height: 10);
@ -59,6 +65,18 @@ class ExampleSelector extends StatelessWidget {
);
},
),
spacer,
ElevatedButton(
child: const Text('Skins'),
onPressed: () {
Navigator.push(
context,
MaterialPageRoute<void>(
builder: (context) => const DressUp(),
),
);
},
),
spacer
]
)
@ -67,187 +85,8 @@ class ExampleSelector extends StatelessWidget {
}
}
class SimpleAnimation extends StatelessWidget {
const SimpleAnimation({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
reportLeaks();
final controller = SpineWidgetController((controller) {
// Set the walk animation on track 0, let it loop
controller.animationState?.setAnimationByName(0, "walk", true);
});
return Scaffold(
appBar: AppBar(title: const Text('Simple Animation')),
body: SpineWidget.asset("assets/spineboy-pro.skel", "assets/spineboy.atlas", controller),
// body: SpineWidget.file("/Users/badlogic/workspaces/spine-runtimes/examples/spineboy/export/spineboy-pro.skel", "/Users/badlogic/workspaces/spine-runtimes/examples/spineboy/export/spineboy.atlas", controller),
// body: const SpineWidget.http("https://marioslab.io/dump/spineboy/spineboy-pro.json", "https://marioslab.io/dump/spineboy/spineboy.atlas"),
// body: SpineWidget.asset("assets/skeleton.json", "assets/skeleton.atlas", controller, alignment: Alignment.topLeft, fit: BoxFit.cover),
);
}
}
class PlayPauseAnimation extends StatefulWidget {
const PlayPauseAnimation({Key? key}) : super(key: key);
@override
PlayPauseAnimationState createState() => PlayPauseAnimationState();
}
class PlayPauseAnimationState extends State<PlayPauseAnimation> {
late SpineWidgetController _controller;
@override
void initState() {
super.initState();
_controller = SpineWidgetController((controller) {
controller.animationState?.setAnimationByName(0, "walk", true);
});
}
void _togglePlaystate() {
_controller.togglePlay();
setState(() {});
}
@override
Widget build(BuildContext context) {
reportLeaks();
return Scaffold(
appBar: AppBar(title: const Text('Play/Pause')),
body: SpineWidget.asset("assets/spineboy-pro.skel", "assets/spineboy.atlas", _controller),
floatingActionButton: FloatingActionButton(
onPressed: _togglePlaystate,
child: Icon(_controller.isPlaying ? Icons.pause : Icons.play_arrow),
),
);
}
}
class Skins extends StatefulWidget {
const Skins({Key? key}) : super(key: key);
@override
SkinsState createState() => SkinsState();
}
class SkinsState extends State<Skins> {
Atlas? _atlas;
SkeletonData? _skeletonData;
final Map<String, bool> _availableSkins = {};
Skin? _customSkin;
late SpineWidgetController _controller;
@override
void initState() {
super.initState();
Atlas.fromAsset(rootBundle, "assets/mix-and-match.atlas").then((atlas) async {
_skeletonData = await SkeletonData.fromAsset(atlas, rootBundle, "assets/mix-and-match-pro.skel");
_atlas = atlas;
for (var skin in _skeletonData?.getSkins() ?? []) {
_availableSkins[skin.getName()] = false;
}
_controller = SpineWidgetController((controller) {
controller.animationState?.setAnimationByName(0, "walk", true);
});
setState(() => _toggleSkin("full-skins/girl"));
});
}
void _toggleSkin(String skinName) {
_availableSkins[skinName] = !_availableSkins[skinName]!;
if (_customSkin != null) {
_customSkin?.dispose();
_customSkin = null;
}
_customSkin = Skin("custom-skin");
for (var skinName in _availableSkins.keys) {
if (_availableSkins[skinName] == true) {
var skin = _controller.skeletonData?.findSkin(skinName);
if (skin != null)
_customSkin?.addSkin(skin);
}
}
_controller.skeleton?.setSkin(_customSkin!);
_controller.skeleton?.setToSetupPose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Skins')),
body: _skeletonData == null
? SizedBox()
: Row(
children: [
Expanded(
child:ListView(
children: _availableSkins.keys.map((skinName) {
return CheckboxListTile(
title: Text(skinName),
value: _availableSkins[skinName],
onChanged: (bool? value) {
_toggleSkin(skinName);
setState(() => {});
},
);
}).toList()
)
),
Expanded(
child: SpineWidget.raw(_skeletonData, _atlas, _controller, boundsProvider: SkinAndAnimationBounds(["full-skins/girl"]))
)
]
)
);
}
}
class AnimationStateEvents extends StatelessWidget {
const AnimationStateEvents({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
reportLeaks();
final controller = SpineWidgetController((controller) {
for (final bone in controller.skeleton!.getBones()) {
print(bone);
}
controller.skeleton?.setScaleX(0.5);
controller.skeleton?.setScaleY(0.5);
controller.skeleton?.findSlot("gun")?.setColor(Color(1, 0, 0, 1));
controller.animationStateData?.setDefaultMix(0.2);
controller.animationState?.setAnimationByName(0, "walk", true)?.setListener((type, trackEntry, event) {
print("Walk animation event ${type}");
});
controller.animationState?.addAnimationByName(0, "jump", false, 2);
controller.animationState?.addAnimationByName(0, "run", true, 0)?.setListener((type, trackEntry, event) {
print("Run animation event ${type}");
});
controller.animationState?.setListener((type, trackEntry, event) {
if (type == EventType.Event) {
print("User event: { name: ${event?.getData().getName()}, intValue: ${event?.getIntValue()}, floatValue: intValue: ${event?.getFloatValue()}, stringValue: ${event?.getStringValue()} }");
}
});
print("Current: ${controller.animationState?.getCurrent(0)?.getAnimation().getName()}");
});
return Scaffold(
appBar: AppBar(title: const Text('Spineboy')),
body: SpineWidget.asset("assets/spineboy-pro.skel", "assets/spineboy.atlas", controller),
);
}
}
void main() {
runApp(MaterialApp(
runApp(const MaterialApp(
title: "Spine Examples",
home: ExampleSelector()
));

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@ -0,0 +1,43 @@
import 'package:flutter/material.dart';
import 'package:spine_flutter/spine_flutter.dart';
class PlayPauseAnimation extends StatefulWidget {
const PlayPauseAnimation({Key? key}) : super(key: key);
@override
PlayPauseAnimationState createState() => PlayPauseAnimationState();
}
class PlayPauseAnimationState extends State<PlayPauseAnimation> {
late SpineWidgetController controller;
late bool isPlaying;
@override
void initState() {
super.initState();
controller = SpineWidgetController((controller) {
controller.animationState.setAnimationByName(0, "walk", true);
});
isPlaying = true;
}
void _togglePlay() {
isPlaying = !isPlaying;
controller.animationState.setTimeScale(isPlaying ? 1 : 0);
setState(() {});
}
@override
Widget build(BuildContext context) {
reportLeaks();
return Scaffold(
appBar: AppBar(title: const Text('Play/Pause')),
body: SpineWidget.asset("assets/spineboy-pro.skel", "assets/spineboy.atlas", controller),
floatingActionButton: FloatingActionButton(
onPressed: _togglePlay,
child: Icon(isPlaying ? Icons.pause : Icons.play_arrow),
),
);
}
}

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@ -0,0 +1,23 @@
import 'package:flutter/material.dart';
import 'package:spine_flutter/spine_flutter.dart';
class SimpleAnimation extends StatelessWidget {
const SimpleAnimation({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
reportLeaks();
final controller = SpineWidgetController((controller) {
// Set the walk animation on track 0, let it loop
controller.animationState.setAnimationByName(0, "walk", true);
});
return Scaffold(
appBar: AppBar(title: const Text('Simple Animation')),
body: SpineWidget.asset("assets/spineboy-pro.skel", "assets/spineboy.atlas", controller),
// body: SpineWidget.file("/Users/badlogic/workspaces/spine-runtimes/examples/spineboy/export/spineboy-pro.skel", "/Users/badlogic/workspaces/spine-runtimes/examples/spineboy/export/spineboy.atlas", controller),
// body: const SpineWidget.http("https://marioslab.io/dump/spineboy/spineboy-pro.json", "https://marioslab.io/dump/spineboy/spineboy.atlas"),
// body: SpineWidget.asset("assets/skeleton.json", "assets/skeleton.atlas", controller, alignment: Alignment.topLeft, fit: BoxFit.cover),
);
}
}

View File

@ -0,0 +1,79 @@
import 'package:flutter/material.dart';
import 'package:spine_flutter/spine_flutter.dart';
class Skins extends StatefulWidget {
const Skins({Key? key}) : super(key: key);
@override
SkinsState createState() => SkinsState();
}
class SkinsState extends State<Skins> {
SkeletonDrawable? _drawable;
late SpineWidgetController _controller;
final Map<String, bool> _selectedSkins = {};
Skin? _customSkin;
@override
void initState() {
super.initState();
SkeletonDrawable.fromAsset("assets/mix-and-match-pro.skel", "assets/mix-and-match.atlas").then((drawable) {
for (var skin in drawable.skeletonData.getSkins()) {
_selectedSkins[skin.getName()] = false;
}
_controller = SpineWidgetController((controller) {
controller.animationState.setAnimationByName(0, "walk", true);
});
drawable.skeleton.setSkinByName("full-skins/girl");
_selectedSkins["full-skins/girl"] = true;
_drawable = drawable;
setState(() {});
});
}
void _toggleSkin(String skinName) {
_selectedSkins[skinName] = !_selectedSkins[skinName]!;
if (_customSkin != null) _customSkin?.dispose();
_customSkin = Skin("custom-skin");
for (var skinName in _selectedSkins.keys) {
if (_selectedSkins[skinName] == true) {
var skin = _controller.skeletonData.findSkin(skinName);
if (skin != null) _customSkin?.addSkin(skin);
}
}
_controller.skeleton.setSkin(_customSkin!);
_controller.skeleton.setToSetupPose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Skins')),
body: _drawable == null
? const SizedBox()
: Row(
children: [
Expanded(
child:ListView(
children: _selectedSkins.keys.map((skinName) {
return CheckboxListTile(
title: Text(skinName),
value: _selectedSkins[skinName],
onChanged: (bool? value) {
_toggleSkin(skinName);
setState(() => {});
},
);
}).toList()
)
),
Expanded(
child: SpineWidget.drawable(_drawable, _controller, boundsProvider: SkinAndAnimationBounds(["full-skins/girl"]))
)
]
)
);
}
}

View File

@ -143,11 +143,27 @@ class SkeletonData {
return SkeletonData._(result.skeletonData);
}
static Future<SkeletonData> fromAsset(Atlas atlas, AssetBundle assetBundle, String skeletonFileName) async {
if (skeletonFileName.endsWith(".json")) {
return fromJson(atlas, await assetBundle.loadString(skeletonFileName));
static Future<SkeletonData> fromAsset(AssetBundle assetBundle, Atlas atlas, String skeletonFile) async {
if (skeletonFile.endsWith(".json")) {
return fromJson(atlas, await assetBundle.loadString(skeletonFile));
} else {
return fromBinary(atlas, (await assetBundle.load(skeletonFileName)).buffer.asUint8List());
return fromBinary(atlas, (await assetBundle.load(skeletonFile)).buffer.asUint8List());
}
}
static Future<SkeletonData> fromFile(Atlas atlas, String skeletonFile) async {
if (skeletonFile.endsWith(".json")) {
return fromJson(atlas, convert.utf8.decode(await File(skeletonFile).readAsBytes()));
} else {
return fromBinary(atlas, await File(skeletonFile).readAsBytes());
}
}
static Future<SkeletonData> fromHttp(Atlas atlas, String skeletonFile) async {
if (skeletonFile.endsWith(".json")) {
return fromJson(atlas, convert.utf8.decode((await http.get(Uri.parse(skeletonFile))).bodyBytes));
} else {
return fromBinary(atlas, (await http.get(Uri.parse(skeletonFile))).bodyBytes);
}
}
@ -3165,6 +3181,25 @@ class SkeletonDrawable {
animationState = AnimationState._(_drawable.ref.animationState, _drawable.ref.animationStateEvents);
}
static Future<SkeletonDrawable> fromAsset(String skeletonFile, String atlasFile) async {
var atlas = await Atlas.fromAsset(rootBundle, atlasFile);
var skeletonData = await SkeletonData.fromAsset(rootBundle, atlas, skeletonFile);
return SkeletonDrawable(atlas, skeletonData, true);
}
static Future<SkeletonDrawable> fromFile(String skeletonFile, String atlasFile) async {
var atlas = await Atlas.fromFile(atlasFile);
var skeletonData = await SkeletonData.fromFile(atlas, skeletonFile);
return SkeletonDrawable(atlas, skeletonData, true);
}
static Future<SkeletonDrawable> fromHttp(String skeletonFile, String atlasFile) async {
var atlas = await Atlas.fromUrl(atlasFile);
var skeletonData = await SkeletonData.fromHttp(atlas, skeletonFile);
return SkeletonDrawable(atlas, skeletonData, true);
}
void update(double delta) {
if (_disposed) return;
animationState.update(delta);

View File

@ -11,50 +11,51 @@ import 'package:http/http.dart' as http;
import 'spine_flutter.dart';
class SpineWidgetController {
Atlas? _atlas;
SkeletonData? _data;
SkeletonDrawable? _drawable;
final void Function(SpineWidgetController controller)? onInitialized;
bool initialized = false;
SpineWidgetController([this.onInitialized]);
void _initialize(Atlas atlas, SkeletonData data, SkeletonDrawable drawable) {
if (initialized)
throw Exception("SpineWidgetController already initialized. A controller can only be used with one widget.");
_atlas = atlas;
_data = data;
void _initialize(SkeletonDrawable drawable) {
if (_drawable != null) throw Exception("SpineWidgetController already initialized. A controller can only be used with one widget.");
_drawable = drawable;
onInitialized?.call(this);
initialized = true;
onInitialized?.call(this);
}
Atlas? get atlas => _atlas;
SkeletonData? get skeletonData => _data;
AnimationStateData? get animationStateData => _drawable?.animationStateData;
AnimationState? get animationState => _drawable?.animationState;
Skeleton? get skeleton => _drawable?.skeleton;
void pause() {
_drawable?.animationState.setTimeScale(0);
Atlas get atlas {
if (_drawable == null) throw Exception("Controller is not initialized yet.");
return _drawable!.atlas;
}
void play() {
_drawable?.animationState.setTimeScale(1);
SkeletonData get skeletonData {
if (_drawable == null) throw Exception("Controller is not initialized yet.");
return _drawable!.skeletonData;
}
void togglePlay() {
_drawable?.animationState.setTimeScale(isPlaying ? 0 : 1);
AnimationStateData get animationStateData {
if (_drawable == null) throw Exception("Controller is not initialized yet.");
return _drawable!.animationStateData;
}
bool get isPlaying => _drawable?.animationState.getTimeScale() != 0;
AnimationState get animationState {
if (_drawable == null) throw Exception("Controller is not initialized yet.");
return _drawable!.animationState;
}
Skeleton get skeleton {
if (_drawable == null) throw Exception("Controller is not initialized yet.");
return _drawable!.skeleton;
}
SkeletonDrawable get drawable {
if (_drawable == null) throw Exception("Controller is not initialized yet.");
return _drawable!;
}
}
enum AssetType { Asset, File, Http, Raw }
enum AssetType { Asset, File, Http, Drawable }
abstract class BoundsProvider {
const BoundsProvider();
@ -122,51 +123,47 @@ class ComputedBounds extends BoundsProvider {
class SpineWidget extends StatefulWidget {
final AssetType _assetType;
final String? skeletonFile;
final String? atlasFile;
final SkeletonData? skeletonData;
final Atlas? atlas;
final SpineWidgetController controller;
final BoxFit fit;
final Alignment alignment;
final BoundsProvider boundsProvider;
final bool sizedByBounds;
final String? _skeletonFile;
final String? _atlasFile;
final SkeletonDrawable? _drawable;
final SpineWidgetController _controller;
final BoxFit _fit;
final Alignment _alignment;
final BoundsProvider _boundsProvider;
final bool _sizedByBounds;
const SpineWidget.asset(this.skeletonFile, this.atlasFile, this.controller, {BoxFit? fit, Alignment? alignment, BoundsProvider? boundsProvider, bool? sizedByBounds, super.key})
const SpineWidget.asset(this._skeletonFile, this._atlasFile, this._controller, {BoxFit? fit, Alignment? alignment, BoundsProvider? boundsProvider, bool? sizedByBounds, super.key})
: _assetType = AssetType.Asset,
fit = fit ?? BoxFit.contain,
alignment = alignment ?? Alignment.center,
boundsProvider = boundsProvider ?? const SetupPoseBounds(),
sizedByBounds = sizedByBounds ?? false,
skeletonData = null,
atlas = null;
_fit = fit ?? BoxFit.contain,
_alignment = alignment ?? Alignment.center,
_boundsProvider = boundsProvider ?? const SetupPoseBounds(),
_sizedByBounds = sizedByBounds ?? false,
_drawable = null;
const SpineWidget.file(this.skeletonFile, this.atlasFile, this.controller, {BoxFit? fit, Alignment? alignment, BoundsProvider? boundsProvider, bool? sizedByBounds, super.key})
const SpineWidget.file(this._skeletonFile, this._atlasFile, this._controller, {BoxFit? fit, Alignment? alignment, BoundsProvider? boundsProvider, bool? sizedByBounds, super.key})
: _assetType = AssetType.File,
fit = fit ?? BoxFit.contain,
alignment = alignment ?? Alignment.center,
boundsProvider = boundsProvider ?? const SetupPoseBounds(),
sizedByBounds = sizedByBounds ?? false,
skeletonData = null,
atlas = null;
_fit = fit ?? BoxFit.contain,
_alignment = alignment ?? Alignment.center,
_boundsProvider = boundsProvider ?? const SetupPoseBounds(),
_sizedByBounds = sizedByBounds ?? false,
_drawable = null;
const SpineWidget.http(this.skeletonFile, this.atlasFile, this.controller, {BoxFit? fit, Alignment? alignment, BoundsProvider? boundsProvider, bool? sizedByBounds, super.key})
const SpineWidget.http(this._skeletonFile, this._atlasFile, this._controller, {BoxFit? fit, Alignment? alignment, BoundsProvider? boundsProvider, bool? sizedByBounds, super.key})
: _assetType = AssetType.Http,
fit = fit ?? BoxFit.contain,
alignment = alignment ?? Alignment.center,
boundsProvider = boundsProvider ?? const SetupPoseBounds(),
sizedByBounds = sizedByBounds ?? false,
skeletonData = null,
atlas = null;
_fit = fit ?? BoxFit.contain,
_alignment = alignment ?? Alignment.center,
_boundsProvider = boundsProvider ?? const SetupPoseBounds(),
_sizedByBounds = sizedByBounds ?? false,
_drawable = null;
const SpineWidget.raw(this.skeletonData, this.atlas, this.controller, {BoxFit? fit, Alignment? alignment, BoundsProvider? boundsProvider, bool? sizedByBounds, super.key})
: _assetType = AssetType.Raw,
fit = fit ?? BoxFit.contain,
alignment = alignment ?? Alignment.center,
boundsProvider = boundsProvider ?? const SetupPoseBounds(),
sizedByBounds = sizedByBounds ?? false,
skeletonFile = null,
atlasFile = null;
const SpineWidget.drawable(this._drawable, this._controller, {BoxFit? fit, Alignment? alignment, BoundsProvider? boundsProvider, bool? sizedByBounds, super.key})
: _assetType = AssetType.Drawable,
_fit = fit ?? BoxFit.contain,
_alignment = alignment ?? Alignment.center,
_boundsProvider = boundsProvider ?? const SetupPoseBounds(),
_sizedByBounds = sizedByBounds ?? false,
_skeletonFile = null,
_atlasFile = null;
@override
State<SpineWidget> createState() => _SpineWidgetState();
@ -178,16 +175,16 @@ class _SpineWidgetState extends State<SpineWidget> {
@override
void initState() {
super.initState();
if (widget._assetType == AssetType.Raw) {
loadRaw(widget.skeletonData!, widget.atlas!);
if (widget._assetType == AssetType.Drawable) {
loadDrawable(widget._drawable!);
} else {
loadFromAsset(widget.skeletonFile!, widget.atlasFile!, widget._assetType);
loadFromAsset(widget._skeletonFile!, widget._atlasFile!, widget._assetType);
}
}
void loadRaw(SkeletonData skeletonData, Atlas atlas) {
skeletonDrawable = SkeletonDrawable(atlas, skeletonData, false);
widget.controller._initialize(atlas, skeletonData, skeletonDrawable!);
void loadDrawable(SkeletonDrawable drawable) {
skeletonDrawable = drawable;
widget._controller._initialize(skeletonDrawable!);
skeletonDrawable?.update(0);
setState(() {});
}
@ -198,35 +195,24 @@ class _SpineWidgetState extends State<SpineWidget> {
switch (assetType) {
case AssetType.Asset:
atlas = await Atlas.fromAsset(rootBundle, atlasFile);
skeletonData = skeletonFile.endsWith(".json")
? SkeletonData.fromJson(atlas, await rootBundle.loadString(skeletonFile))
: SkeletonData.fromBinary(atlas, (await rootBundle.load(skeletonFile)).buffer.asUint8List());
loadDrawable(await SkeletonDrawable.fromAsset(skeletonFile, atlasFile));
break;
case AssetType.File:
atlas = await Atlas.fromFile(atlasFile);
skeletonData = skeletonFile.endsWith(".json")
? SkeletonData.fromJson(atlas, utf8.decode(await File(skeletonFile).readAsBytes()))
: SkeletonData.fromBinary(atlas, await File(skeletonFile).readAsBytes());
loadDrawable(await SkeletonDrawable.fromFile(skeletonFile, atlasFile));
break;
case AssetType.Http:
atlas = await Atlas.fromUrl(atlasFile);
skeletonData = skeletonFile.endsWith(".json")
? SkeletonData.fromJson(atlas, utf8.decode((await http.get(Uri.parse(skeletonFile))).bodyBytes))
: SkeletonData.fromBinary(atlas, (await http.get(Uri.parse(skeletonFile))).bodyBytes);
loadDrawable(await SkeletonDrawable.fromHttp(skeletonFile, atlasFile));
break;
case AssetType.Raw:
throw Exception("Raw assets can not be loaded via loadFromAsset().");
case AssetType.Drawable:
throw Exception("Drawable can not be loaded via loadFromAsset().");
}
loadRaw(skeletonData, atlas);
}
@override
Widget build(BuildContext context) {
if (skeletonDrawable != null) {
print("Skeleton loaded, rebuilding painter");
return _SpineRenderObjectWidget(skeletonDrawable!, widget.fit, widget.alignment, widget.boundsProvider, widget.sizedByBounds);
return _SpineRenderObjectWidget(skeletonDrawable!, widget._fit, widget._alignment, widget._boundsProvider, widget._sizedByBounds);
} else {
print("Skeleton not loaded yet");
return const SizedBox();