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https://github.com/EsotericSoftware/spine-runtimes.git
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Merge branch '4.1' into 4.2-beta
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commit
808e4cdacc
@ -542,6 +542,10 @@ void SpineSprite::update_meshes(Ref<SpineSkeleton> skeleton_ref) {
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skeleton_clipper->clipEnd(*slot);
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skeleton_clipper->clipEnd(*slot);
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continue;
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continue;
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}
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}
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if (!slot->getBone().isActive()) {
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skeleton_clipper->clipEnd(*slot);
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continue;
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}
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spine::Color skeleton_color = skeleton->getColor();
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spine::Color skeleton_color = skeleton->getColor();
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spine::Color slot_color = slot->getColor();
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spine::Color slot_color = slot->getColor();
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