fixed warning

This commit is contained in:
ZimM 2015-06-29 21:02:29 +02:00
parent 7414476841
commit 83624a2259

View File

@ -661,7 +661,6 @@ public class SkeletonRenderer : MonoBehaviour {
for (int i = startSlot, triangleIndex = 0; i < endSlot; i++) {
Slot slot = drawOrder.Items[i];
Attachment attachment = slot.attachment;
Bone bone = slot.bone;
bool flip = flipStates.Items[i];