Updated CHANGELOG

This commit is contained in:
Mario Zechner 2022-05-31 12:20:36 +02:00
parent 9427732038
commit 8753dfcb8f

View File

@ -15,6 +15,7 @@
* `spVertexAttachment->deformAttachment` was renamed to `spVertexAttachment->timelineAttachment`.
* `spSkeleton_update()` has been removed.
* `spSkeleton->time` has been removed.
* `spVertexEffect` has been removed.
### SFML
* Updated example to use SFML 2.5.1.
@ -35,6 +36,7 @@
* `VertexAttachment::getDeformAttachment()` was renamed to `VertexAttachment::getTimelineAttachment()`.
* `Skeleton::update()` has been removed.
* `Skeleton::getTime()` has been removed.
* `VertexEffect` has been removed.
### Cocos2d-x
@ -104,6 +106,7 @@
* `VertexAttachment#setDeformAttachment()` and `VertexAttachment#getDeformAttachment()` have been replaced with `VertexAttachment#setTimelineAttachment()` and `VertexAttachment#getTimelineAttachment()`.
* `RegionAttachment#updateOffset()` has been renamed to `RegionAttachment#updateRegion()`. The caller must ensure that the attachment's region is not `null`.
* `RegionAttachment#computeWorldVertices()` takes a `Slot` instead of a `Bone` as the first argument.
* `VertexEffect` has been removed.
### libGDX
@ -123,6 +126,7 @@
* `RegionAttachment#updateOffset()` has been renamed to `RegionAttachment#updateRegion()`. The caller must ensure that the attachment's region is not `null`.
* `RegionAttachment#computeWorldVertices()` takes a `Slot` instead of a `Bone` as the first argument.
* Removed `PlayerEditor`.
* `VertexEffect` has been removed.
### WebGL backend
* `PolygonBatcher.start()` now disables culling and restores the previous state on `PolygonBatcher.end()`.