[ts][phaser-v4] Prevent Spine game object to clear webgl. See #3008.

This commit is contained in:
Davide Tantillo 2026-01-13 15:34:56 +01:00
parent 65d7d4b8fe
commit 875c06caea

View File

@ -364,7 +364,7 @@ export class SpineGameObject extends DepthMixin(
if (newType) { if (newType) {
// Ensure framebuffer is properly set up. // Ensure framebuffer is properly set up.
if (drawingContext.renderer.renderNodes.currentBatchDrawingContext !== drawingContext) { if (drawingContext.renderer.renderNodes.currentBatchDrawingContext !== drawingContext) {
drawingContext.use(); drawingContext.renderer.renderNodes.finishBatch();
drawingContext.beginDraw(); drawingContext.beginDraw();
} }